|
Your continuous donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Risen 3: Titan Lords - Interview @ Worldsfactory

Default Risen 3: Titan Lords - Interview @ Worldsfactory

August 27th, 2014, 11:16
Worldsfactory inteviewed Piranha Bytes at GamesCom to talk about Risen 3.

The main character is different from Risen2, is that correct?

Yes, that is correct. The protagonist of Risen 3: Titan Lords is a new character. As you can notice is physically different from the previous one, because in Risen 3 it describes the story of a new hero who must face the Titans


Is the engine the same of Risen 2?

The graphics engine is that of Risen 2, but modified. We are dedicated to improving the management of lights and shadows, we have improved textures and we tried to make all areas of the game very immersive.

Compared to Risen 2 there is also a lot more variety of environments, depending on the geographical location of the place you’re going to explore.

Is the physics engine “homemade”? Is physics also applied to elements? I mean, if it’s raining and I summon a fireball, does it lose effectiveness?



Yes, the physics engine is “homemade”. But we have not applied physics to elements. The effectiveness of a fireball is determined by a system of resistance to the fire element; each enemy will have a different resistance.
More information.

"We must stand strong my fellow watchers against the horde of red trolls." - Couchpotato

RPGWatch News Editor & Moderator
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
LazyGamer
RPGWatch Team

#1

Join Date: Oct 2010
Location: Potato Land
Posts: 10,154

Default 

August 27th, 2014, 11:16
if it’s raining and I summon a fireball
The interviewer played Original Sin obviously. I just wish this same question they dared to ask Bioware in that let's praise Frostbyte PR crap like the engine matters and not developers behind the game (another thread).

Toka Koka
joxer is offline

joxer

joxer's Avatar
The Smoker
RPGWatch Donor

#2

Join Date: Apr 2009
Posts: 6,178

Default 

August 27th, 2014, 15:32
Anyone asked PB why they used new main character in R3?
lostforever is offline

lostforever

Keeper of the Watch

#3

Join Date: Oct 2009
Location: UK
Posts: 1,159

Default 

August 27th, 2014, 19:41
Originally Posted by lostforever View Post
Anyone asked PB why they used new main character in R3?
Answer here (in German)

Björn Pankratz:
We realized that we needed a fresh breeze for the story, to be free to play [with a new character]. We thought long on a new interesting story about a character that we wanted to tell.
So it was obvious to take [create] a new character.

For every complex problem, there is a solution that is simple, neat, and wrong. - HL Mencken
Last edited by HiddenX; August 27th, 2014 at 20:30.
HiddenX is offline

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Donor

#4

Join Date: Oct 2006
Location: NRW/Germany
Posts: 4,406
RPGWatch Forums » Comments » News Comments » Risen 3: Titan Lords - Interview @ Worldsfactory
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 01:21.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch