Glad to see Divinity II: The Dragon Knight Saga got recognition.
I´m just finishing the Ego Draconis portion and it´s been incredible experience so far.
The game is excellent in key aspects (quests, exploration, loot, character customization), on nightmare it is indeed challenging at times and I´ve never played an RPG with such a good sense of humor.
I haven´t played the original ED, but some of the complaints I remember no longer apply (level difference between player and enemies no longer plays such an important role in calculating damage and majority of game´s most grindy aspect, flying fortresses, can be easily bypassed).
The game also shows how lack of hand holding can improve the overall experience and make finishing quests and exploration much more rewarding - it´s clearly the way to go, fuck quest markers!
Anyway, F:NV´s first spot is well deserved (yeah, quest markers are there, but that´s when multiple quest solutions, skill checks galore and faction interplay come to the rescue), it´s an open world game done (mostly) right.
I still had even more fun with DKS though, which alone means 2010 was a pretty damn good year for RPG-y titles in my book and I don´t even have to count tight oldschool-y experience courtesy of Drakensang 2, quality campy entertainment courtesy of Mass Effect 2 and innovative take on genre courtesy of Alpha Protocol.
Overall I had unusually good times playing games released in 2010
.