Oh I suspect that even though I believe I played 50% of the game, I actually didn't, b\c I don't remember plot having any urgency. Athkatla is a completionist nightmare. I always try to complete ALL side-quests in games (and often fail, lack of patience), so I decided to finish all side content before I go after Imoen. Never got her back. Each time I started BG2 anew I became boggled down in side content. It's like how I never finished Oblivion or Skyrim, the same story.Madness! This is the opposite of reality! Athkatla was wonderful, and coming at the beginning of the game, the extended free exploration fit the flow of the story. It felt natural to wander around a new city getting established and getting a sense of world before the plot had that much urgency.
Shame on me, maybe the main quest is great, but I just never managed to finish all side quests in order to move it along.
I have no idea what you're talking about! Had so much fun over there! It was tricky to fight without triggering the guards or random killing. And I'll always remember with fondness how my lawful party kept running away from the guards by having mages cast Ooloke (sp?) Spheres on them, every damn time.It's true that there was some fun content in the city section of Baldur's Gate, but it brought the story to a screeching halt just as it was gathering steam.
I liked the city for how tricky it was to remain legally and then spiritually lawful in it, haha. If I was smashing everyone left and right, I doubt I'd have fond memories of it.
And BG is probably the only game in which I didn't care for the story all that much. I loved the combat. Usually it's vice versa for me.