Hardland, a new open-world action/adventure RPG from indie studio Mountain Sheep, got a fairly extensive update today, with erosion-based terrain and randomized NPC's.
More information.
More information.
- The first iteration of the new erosion based terrain system (iteration 2 coming soon!)
- Brand new story generator which randomizes NPC items as well as generates character names, titles, dialogue and simple quests
- New set of younger villagers (men & women)
- Save functionality improved so that player position is now remembered and new world is only generated on request in the main menu
- New dialogue and examine camera
- The merchant has the ability to sell and buy items
- Support for item prices
- New sprinting mechanic which consumes stamina (ala Dark Souls)
- More variants of Town Guards, Forgotten Folk, Goblins Villagers and Wood Elves
- Improved Wood Elf animations and plenty of other smaller art asset tweaks
- Unique carry positions for characters and items
More information.