- Joined
- July 31, 2007
- Messages
- 6,379
Damn is it so obvious who I am. :lol:
Yeah. Didn't take much to figure it out.
- Joined
- Jul 31, 2007
- Messages
- 6,379
Damn is it so obvious who I am. :lol:
Will the game appearance be “dirty“, or be a mix of “dirt“ and “glamour“?
Everything will look dirty and used. This will be harder work, but fits wonderfully into the overall game.
... we have a different setting now, so we've moved away from a dark and gritty setting to a more colorful and bright mediterranian setting...
Yeah,in fact even before I looked at your location I was pretty sure who you were.Damn is it so obvious who I am. :lol:
As you already said, I don't think these two points are the same thing. "Dirty and used" should be attributed to man-made structures and objects, wheras "bright and colorful" would be nature and weather. This can go very well together.While the interview doesn't quite address the exact same question brought up in the FAQ on this subject, still, it was surprising to here what he said regarding 'bright and colorful' when from the FAQ one would believe a more 'dark and gritty' setting.
Then again, from screenshots and the video from the interview, it seems to look dark and gritty to me...
There is at least one example of two NPCs attacking that beast simultanously, although the NPC's combat behaviour is very reminiscent of Gothic 3.The combat looks like it is borked like G3. Only one enemy can attack you at a time?
Of course not.Was there any climbing shown in the video? Best part of Gothic 2 seems to be forgotten these days.
You mean the shield?Wow I'm confused. This is a PB game right? What was that thing in the players left hand?
You assume too much, Sherlock.@Superguest
So? Re-read my statement and comprehend. Look at the scene where there are more enemies than one. Guess what? Only one enemy is attacking. OK, understand?
One of the PB guys over at WoR.de said that this combat system is just one of many. The final version is being finished as we speak.
Who knows maybe the game footage was taken on easy difficulty and in normal and hard difficulties more enemies will attack at the same time. It was also mentioned that this was not the final combat system.