Ah, okay, it's a bit too small for my screen, I'm sorry.
But now I can see it.
If you have a larger version of it - please do post it somewhere !
But now I can see it.
If you have a larger version of it - please do post it somewhere !
I'd say Monastery is even worse. Those two quests are some of the most frustrating in the game, me thinks. Not necessarily the worst quests, but definitely frustrating.Enter the Kobold is a tough quest regardless of class. Even on normal. Reaver's Refuge quests are all like that, though not to that degree. Inspired Quarters (both packs) are much, much easier.
The best strategy I've found is to circle down below the platform that the boss starts on, heal, then run back out. Focus on the bosses first, as the mobs respawn. Living Spells are considered oozes. Ooze Puppet is a spell.
I'd say Monastery is even worse. Those two quests are some of the most frustrating in the game, me thinks. Not necessarily the worst quests, but definitely frustrating.
We got fairly good at our "gun and run" tactic, though. Put the healer around the bend, casters head down the hall and pew-pew until they get noticed at which time they hightail it back for the healer, melees chip away and use the brief moments when the casters get aggro to hide and heal. I remember solid fog helped us some, but I don't think we had it last time we ran it as a group (the first TRs? Phuury wouldn't have had that spell loaded). It was still a frustrating battle, but I remember it being manageable.