ToddMcF2002
SasqWatch
I've noticed that if you pause quickly enough following dialog with the enemy and issue orders, they can be ignored and cleared off the queue. I won't mention the fight but it was one of those reload 4-5 times type fights. I'd issue a fireball (ignored) run orders (ignored) etc. Seems as if the enemy has the initial round of combat orders no matter what you do and if you manage to issue them first they get canceled.
Anyone else notice this?
Anyone else notice this?