Underrail - Dev Log #20, Combat Gloves

Couchpotato

Part-Time News-bot
Joined
October 1, 2010
Messages
36,185
Location
Spudlandia
A new development update for Underrail is available. The focus of the update is brawling and combat gloves.

GloveCrafting.PNG


Combat gloves can be crafting from leather or metal. The type of material used will determine the AP cost / damage payload, while the quality will determine the overall damage. You can also attach spikes, blades or more metal plating which will add extra damage in different ways.

Gloves can also have power modules, which will drain energy while performing a special on hit effect. The two modules currently available are electroshock generator (which functions in the same manner as when attached to a sledgehammer) and pneumatic hammer which, when combined with heavy punch or similar feats, can dish out quite a bit of burst damage.

When it comes to unarmed feat bonuses, some will transfer to fist weapons, while others won't. I think that currently going for gloves as opposed to pure unarmed will always be better, but I plan to change that in the future by adding more stuff for the pure martial artist type of character through feats and psi. Gloves/fist weapons should not make the pure unarmed obsolete, but rather provide an alternative path and also allow unarmed characters to overcome some of their big weaknesses such as lack of AoE and burst damage.
More information.
 
Joined
Oct 1, 2010
Messages
36,185
Location
Spudlandia
If nothing else, I like the UI for this game; it's clean, consistent in visual style, and fits the game's theme.
 
Joined
Mar 22, 2012
Messages
5,521
Location
Seattle
I really want to play this....when does he plan on finishing the updates?
 
Joined
Apr 17, 2007
Messages
5,749
I really want to play this….when does he plan on finishing the updates?

The website for the game says "Second half of 2013." That's a pretty wide amount of time but hopefully he'll get it out sometime soon. I'm really looking forward to playing it.
 
Joined
Nov 10, 2006
Messages
194
Looks like it has some real character development. That'll be refreshing. Looking forward to it.
 
Joined
Sep 16, 2010
Messages
4,813
The website for the game says "Second half of 2013." That's a pretty wide amount of time but hopefully he'll get it out sometime soon. I'm really looking forward to playing it.

I do not understand that the game can be gold in just a few more months since it is only in alpha state now.
 
Joined
Jan 8, 2009
Messages
1,747
Location
The Netherlands
Last time I played, it seemed very stable and polished for what it is. Sure, it hasn't got fancy visuals - but the developer has a consistent style and things seem to work well.

He might call it alpha - and I don't know about content, but the functionality is very good for an alpha, that's for sure.
 
He said on his forum that it's unlikely game will be released in 2013.IIRC he said not long ago that 25% of content is complete,but other tings are mostly done.
 
Joined
May 21, 2012
Messages
1,436
Location
Sto plains
Last time I played, it seemed very stable and polished for what it is. Sure, it hasn't got fancy visuals - but the developer has a consistent style and things seem to work well.

He might call it alpha - and I don't know about content, but the functionality is very good for an alpha, that's for sure.

Perhaps the state of the game is more advanced then it seems.

He said on his forum that it's unlikely game will be released in 2013.IIRC he said not long ago that 25% of content is complete, but other tings are mostly done.

Guess that explains the reason why the functionality is very good for an alpha.

Looks very promising.
 
Joined
Jan 8, 2009
Messages
1,747
Location
The Netherlands
I love this game, but I'm holding off playing any more of it until the final release. Actually, I can feel myself slipping right now...
 
Joined
Oct 18, 2006
Messages
2,470
Location
USA
Back
Top Bottom