lostforever
SasqWatch
I have been watching the new videos and reading these previews and I am getting the feeling that the game lacks a "soul". I can't put a finger on why exactly but I think the world does not feel alive.
To me, in order for the world to feel alive or have a "soul", me the player need to connect with the people who live in it. I need to care about them in some level so that I care what's happening to them hence the world they live in. In other words, the NPC characters need to have a personality, the human like motivation, wants, desires etc. The Witcher 2 does this extremely well. I guess this is bit like reading a book really, if you can't connect with the characters you tend give up on that book.
I do like to explore an open world, see what's behind that corner, kill monsters, collect loot etc but this can only keep me motivated for so long.
This is why I quite Oblivion after 30 or so hours of game play. I did all the exploring and stuff but I did not connect with any of the NPC (to me they were like wooden sticks walking around) who lived in that world so I did not bother with the main quest or most of the side quests. Oblivion had other faults such as level scaling (so collecting loot is pretty useless) and crashes etc but if I cared enough about any NPCs or even the story I think I would have finished it while overlooking the faults.
So based on the new videos or previews I am getting the feeling that Skyrim is going to lack a soul (like Oblivion), i.e. not any interesting NPC characters. This is sad really since I do like to play a Witcher 2 like game (interesting characters and story) in truly open world like Skyrim.
Some of you may find my way of thinking bit funny but I thought I will share it anyway
To me, in order for the world to feel alive or have a "soul", me the player need to connect with the people who live in it. I need to care about them in some level so that I care what's happening to them hence the world they live in. In other words, the NPC characters need to have a personality, the human like motivation, wants, desires etc. The Witcher 2 does this extremely well. I guess this is bit like reading a book really, if you can't connect with the characters you tend give up on that book.
I do like to explore an open world, see what's behind that corner, kill monsters, collect loot etc but this can only keep me motivated for so long.
This is why I quite Oblivion after 30 or so hours of game play. I did all the exploring and stuff but I did not connect with any of the NPC (to me they were like wooden sticks walking around) who lived in that world so I did not bother with the main quest or most of the side quests. Oblivion had other faults such as level scaling (so collecting loot is pretty useless) and crashes etc but if I cared enough about any NPCs or even the story I think I would have finished it while overlooking the faults.
So based on the new videos or previews I am getting the feeling that Skyrim is going to lack a soul (like Oblivion), i.e. not any interesting NPC characters. This is sad really since I do like to play a Witcher 2 like game (interesting characters and story) in truly open world like Skyrim.
Some of you may find my way of thinking bit funny but I thought I will share it anyway