I'm sorry but any FF or JRPG isn't my definition of a fun RPG. Give me slow, methodic, strategic combat any day. The slower the better. Hell, let's make it so slow that it's turn-based.
FF is turn-based.
I'm sorry but any FF or JRPG isn't my definition of a fun RPG. Give me slow, methodic, strategic combat any day. The slower the better. Hell, let's make it so slow that it's turn-based.
What is so superior about liking a different kind of game than the masses like? You go have your fun and I'll play what I like. If that is superior then sign me up for the snob society.
BG wouldn't translate well onto a console. Could you imagine trying to play that game with a gamepad?
I'm sorry but any FF or JRPG isn't my definition of a fun RPG. Give me slow, methodic, strategic combat any day. The slower the better. Hell, let's make it so slow that it's turn-based. I think that is why we are considered a niche genre, not everyone and their mother likes our games.
Actually, Interplay did start a PS one portation of Baldur's Gate but stopped it after some time.
http://www.youtube.com/watch?v=hk31Z3jyuHI
Good for us that it appears Dragon Age isn't to his taste.
I could, actually. I really don't see why this should be impossible. There have been excellent GUI innovations for certain genres in console games. Sometimes it's hit and miss, but then again: certain genres have done well on PC for a much longer time, so they had more time to mature in this way. I could conceivably see ways to make a complex RPG work well with a gamepad.
Ironically, most jRPGs are turn-based. Of course, I know what you mean, but there have been fairly deep jRPGs with excellent character progression options, multiple paths, choices and interesting combat. So it just depends.
Bioware's track record of PC/console versions being markedly different isn't exactly sterling in any case. JE on XBox and on PC are more or less identical; KotOR PC has only a slightly different UI; ME PC has exactly the garbage inventory the 360 version has. Homogenization for all--long live laziness and death to effort!
Don't lump us all into some hive mentality, please Patrick.
@DA, so you can keep calling Patrick a sellout but the only argument he can make is to release the game? Give me a break. These BioWare related threads are getting tedious.
RPGWatch: Dragon Age will be a dumbed-down console game.
I also think so. Isn't one thread enough? Do you have to repeat the same far-fetched "arguments" over and over again?Don't lump us all into some hive mentality, please Patrick.
@DA, so you can keep calling Patrick a sellout but the only argument he can make is to release the game? Give me a break. These BioWare related threads are getting tedious.
Bioware's track record of PC/console versions being markedly different isn't exactly sterling in any case. JE on XBox and on PC are more or less identical; KotOR PC has only a slightly different UI; ME PC has exactly the garbage inventory the 360 version has. Homogenization for all--long live laziness and death to effort!
@Dhruin: Apologies. I will try not to let the loudest voices affect my perception of everyone here.
These BioWare related threads are getting tedious.