Dhruin
SasqWatch
An update from Jay Barnson on Frayed Knights' progress. A sample:
More information.Making things worse, I’d developed some of the systems back in the early days of FK development to be WAY too complex and flexible. I’m not using half the capabilities I designed for it, and it has made things harder to develop (complexity = more work). Silly me. As much as I rail against “kitchen sink design” (throwing in everything but the kitchen sink), I have fallen into that trap myself. And now I have to figure out how to balance all that crap. Brilliant work, Jay.
(Have I mentioned that besides having 75 76 77 unique “feats” characters can take in the game, that the spell list is GIGANTIC – probably something like around 500 spells if you include the “upgraded” versions? Yeah. I’m an idiot. Nobody’s gonna use all those. They are gonna stick with a tiny subset…)