I'm playing Puzzle Quest and I'm surprised it received so many positive feedback. I don't want detail other than fight system but overall it's unimpressive and quite kiddie.
But I wonder what people find fun in a fight system where random has such an importance. I understand spells/items/mounts choices counterbalance somehow the randomness. But seriously that works only because lost a battle has no consequence, you just try again, no reload and no penalty, and you win with a bit more luck than previous time. Without such weird and kiddie approach the high random would show clearly how flawed is this fight system.
But I wonder what people find fun in a fight system where random has such an importance. I understand spells/items/mounts choices counterbalance somehow the randomness. But seriously that works only because lost a battle has no consequence, you just try again, no reload and no penalty, and you win with a bit more luck than previous time. Without such weird and kiddie approach the high random would show clearly how flawed is this fight system.
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