Rock, Paper, Shotgun takes another look at open game development. Now I hope this is satire, or I foresee many angry replies.
More information.People like to think they’re pretty special. And people do tend to have a habit of thinking what they think is right, and those who disagree are wrong. In my case it’s actually true, but unfortunately that’s not always the case for others. And really, honestly, the very last thing I want is other wrong people to be influencing the games I’m going to play. Developers have to stop asking other people how to make their games.
Kickstarter is making this so much worse. This ghastly expectation backers now have that they should have some influence over the game itself: NO. NO NO NO. You’re a wallet, and that’s it. Hand over your money, accept the sheer unbridled stupidity of developers then showing all their promotional materials only to the people who already bought the game, and keep your mouths shut. If you’ve got some incredibly brilliant ideas for making a video game, then here’s an idea: go make a video game. But you don’t – you’re just going to loudly crap on about how important it is that there’s crafting. So shut it.
Developers! Stop listening! And damned well stop asking! I have no idea what started this colossal crisis of confidence amongst the development world, but good gracious, could everyone get a hold of themselves? You’re the CREATORS, so get on with CREATING. Have some bloody convictions! You want to make a great game, so go ahead and make it, and stop thinking you have to pander to loud-mouths back-seat-developing your game for you. LISTEN ONLY TO ME.