Lower the cache-settings to the original settings may help -
but the performance will again decrease a bit.
and something else:
ResourceCache.u32ImageMaxMemUsage_Medium=96000000
ResourceCache.u32MeshMaxMemUsage_Medium=60000000
ResourceCache.u32SoundMaxMemUsage_Medium=20000000
ResourceCache.u32MaterialMaxMemUsage_Medium=21000
ResourceCache.u32CollisionMeshMaxMemUsage_Medium=17000000
ResourceCache.u32AnimationMaxMemUsage_Medium=35000000
ResourceCache.u32SpeedTreeMaxMemUsage_Medium=800000
The new Medium settings are NOT the original High settings, take a close look - in summary the original high settings use 40 MB (!) more:
ResourceCache.u32ImageMaxMemUsage_High=96000000
ResourceCache.u32MeshMaxMemUsage_High=96000000
ResourceCache.u32SoundMaxMemUsage_High=20000000
ResourceCache.u32MaterialMaxMemUsage_High=21000
ResourceCache.u32CollisionMeshMaxMemUsage_High=18000000
ResourceCache.u32AnimationMaxMemUsage_High=40000000
ResourceCache.u32SpeedTreeMaxMemUsage_High=1000000
don't forget this line:
ResourceCache.u32ImageMaxMemUsage_TextureQualityHigh=0
*******
;original cache settings:
Cache.SizeImage=128000000
Cache.SizeMaterial=40000000
Cache.SizeMesh=70000000
Cache.SizeSound=80000000
Cache.SizeCollisionMesh=40000000
Cache.SizeAnimation=40000000
Cache.SizeSpeedTree=10000000
;original medium resource settings:
ResourceCache.u32ImageMaxMemUsage_Medium=70000000
ResourceCache.u32MeshMaxMemUsage_Medium=40000000
ResourceCache.u32SoundMaxMemUsage_Medium=15000000
ResourceCache.u32MaterialMaxMemUsage_Medium=20000
ResourceCache.u32CollisionMeshMaxMemUsage_Medium=16000000
ResourceCache.u32AnimationMaxMemUsage_Medium=30000000
ResourceCache.u32SpeedTreeMaxMemUsage_Medium=750000
good tool for editing these settings:
http://forum.worldofplayers.de/forum/showthread.php?p=2601038&#post2601038
PS:
always make a backup of your ge3.ini before you change something, so you can always return to your previous settings.
but the performance will again decrease a bit.
and something else:
ResourceCache.u32ImageMaxMemUsage_Medium=96000000
ResourceCache.u32MeshMaxMemUsage_Medium=60000000
ResourceCache.u32SoundMaxMemUsage_Medium=20000000
ResourceCache.u32MaterialMaxMemUsage_Medium=21000
ResourceCache.u32CollisionMeshMaxMemUsage_Medium=17000000
ResourceCache.u32AnimationMaxMemUsage_Medium=35000000
ResourceCache.u32SpeedTreeMaxMemUsage_Medium=800000
The new Medium settings are NOT the original High settings, take a close look - in summary the original high settings use 40 MB (!) more:
ResourceCache.u32ImageMaxMemUsage_High=96000000
ResourceCache.u32MeshMaxMemUsage_High=96000000
ResourceCache.u32SoundMaxMemUsage_High=20000000
ResourceCache.u32MaterialMaxMemUsage_High=21000
ResourceCache.u32CollisionMeshMaxMemUsage_High=18000000
ResourceCache.u32AnimationMaxMemUsage_High=40000000
ResourceCache.u32SpeedTreeMaxMemUsage_High=1000000
don't forget this line:
ResourceCache.u32ImageMaxMemUsage_TextureQualityHigh=0
*******
;original cache settings:
Cache.SizeImage=128000000
Cache.SizeMaterial=40000000
Cache.SizeMesh=70000000
Cache.SizeSound=80000000
Cache.SizeCollisionMesh=40000000
Cache.SizeAnimation=40000000
Cache.SizeSpeedTree=10000000
;original medium resource settings:
ResourceCache.u32ImageMaxMemUsage_Medium=70000000
ResourceCache.u32MeshMaxMemUsage_Medium=40000000
ResourceCache.u32SoundMaxMemUsage_Medium=15000000
ResourceCache.u32MaterialMaxMemUsage_Medium=20000
ResourceCache.u32CollisionMeshMaxMemUsage_Medium=16000000
ResourceCache.u32AnimationMaxMemUsage_Medium=30000000
ResourceCache.u32SpeedTreeMaxMemUsage_Medium=750000
good tool for editing these settings:
http://forum.worldofplayers.de/forum/showthread.php?p=2601038&#post2601038
PS:
always make a backup of your ge3.ini before you change something, so you can always return to your previous settings.
Last edited: