Humanity has risen!
SasqWatch
I mostly remember how shocked I was at how little content there was, I expected a Baldur's Gate 2 epic based on the years of hype, and you had for instance a capital the size of a tennis court. There were so few enemies too, and it always felt like the same thing. Baldur's Gate games were huge and full of intricate environments and stuff to explore and things to do. Also obviously the shoehorned characters with alternate lifestyles was just so overdone and forced, it just felt very out of place and awkward, later games with such themes have been more subdued. It was also kind of ridiculous how much focus there was on having romantic escapades with all the characters, sorry but I want to play a game, not a dating sim, nor have sex parties with virtual characters. I just think it heralded something very strange within gaming. While past Bioware RPGs had romantic relationships, they were optional, and all innocent. But starting with this game it became standard for videogame characters to discuss having sexual relationships with each other, with all the grace of a Harlequin novel.
The cartoonish dark fantasy theme did nothing for me either. There was nothing profound about it. The infamous trailer with the Marilyn Manson song I won't name was a sign of the kind of atmosphere they were aiming for, something "edgy".
I guess it's worth it if you like RPGs, but personally I think there are far better choices.
The cartoonish dark fantasy theme did nothing for me either. There was nothing profound about it. The infamous trailer with the Marilyn Manson song I won't name was a sign of the kind of atmosphere they were aiming for, something "edgy".
I guess it's worth it if you like RPGs, but personally I think there are far better choices.
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