Dragon Warrior IV - Review @ Press Start To Begin

Myrthos

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Press Start to Begin has reviewed the more than two decades old game Dragon Warrior IV. Here is a snippet on the story.

Good lord was this good. The first four chapters had their own small stories, all of them tied together with the main overarching plot in really fun ways. It gave the player a unique understanding of what was going on, as they saw small pieces of everything. Kidnapped children. The disappearance of everyone in a castle. The death of an alchemist. The theft of a gold bracelet. When it all came together, everything made perfect sense. It all focused on the return of evil and the quest to stop it.

Every other Dragon Warrior game is linear, with the hero clearly having a goal in mind. This game does not follow an exact linear progression thanks to the chapters. Imagine it. In the first chapter, Ragnar is trying to find missing children. In the second chapter, Alena quests around her father’s kingdom, trading a golden bracelet for a “kidnapped princess” and ultimately ended up fighting in a tournament to save a princess from marrying a monster. Chapter 3 had Taloon questing for the most powerful sword in the land, turning out to be the Zenithian Sword. Chapter 4 had Maya and Meena questing to avenge the murder of their father, one of the greatest alchemists of the world. And Chapter 5… well.. that’s when it all comes together.
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I can't wait until we can develop the time machine and send these reviews back to the past. They would put this on the box, "20+ years from now, writing from their flying car, Press Start To Begin raves 'Give it a try. You won't regret it.'" That's some good press.
 
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There is one funny thing in the original Dune game, if you tried to install it on a new computer the install program would give a message "Checking Performance..." , "Welcome you must be from the future this game was made bla bla bla" and so on :)
 
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