It took a long time of programmers work to apply all the changes we wanted to make in the engine. Of course it was necessary for the game that will be published in 2007
, all the latest visual and sound features. And so there is a completely new DirectX 9 compatible renderer (normal mapping, realistic water, spectacular spell effects, shaders on monsters, soft shadows, volumetric fog, etc.), new game mechanics, SpeedTree flora, full day cycle, weather effects, realistic physics, and large variety of full screen effects. That’s what is generally hidden behind the sentence “heavily modified Aurora”
.