NWN 2: Storm of Zehir - Hands-On @ IGN

Dhruin

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The first hands-on impressions of Obsidian's NWN2: Storm of Zehir are up at PC.IGN, with the piece saying they played through "a good chunk" of the game:
Now that we're five-strong, we head out to explore the world and investigate another of Storm of Zehir's innovations, overland travel. In brief, Storm of Zehir does away with the concept of jumping from area to area found in the previous games. Instead, each area of interest, be it a town, a wizard's keep, or a goblin cave, is rendered as a sort of a hotspot on a large overland map that the player traverses in real time. So when we leave the Openpalm Bazaar, we find ourselves standing outside the city on a large map of Samarach. The areas of interest, like the shipwreck or other towns, are located on the map, and to reach them we'll just have to walk there. Along the way, Spot and Listen checks are made to see if we happen upon any interesting locations, like bushes that can be harvested to make potions, or forgotten ruins that can be looted for treasure.
Thanks, Minotic.
More information.
 
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A decent preview, with a lot of interesting information. However, has the writer actually played MotB? He just tossed out a massive spoiler without even knowing it was a spoiler it seems:

One of the screenshots shows him fighting One of Many, a recruitable NPC in MotB if you consume Okku. The writer also wrote about this and says something about meeting "a terrifying creature known ambiguously as One of Many". I honestly didn't want to know I was going to meet One of Many again, as it might be part of a big story twist..?
 
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There are some dev posts on this subject in this thread.
 
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