I think you misunderstand what wishes are about.
They're supposed to represent what those making them WANT the game to be "about".
It's fine that you think the past games were "about" this or that, but that's not necessarily what we WANT them to be about.
You might, but I don't exclusively want to keep stuff just because it matches a rigid vision of breadth or scope.
Give me the right combination of elements and I'll show you a better game than one trying to be "about" something - if it's not about fun.
No, I don't misunderstand what wishes are about. I didn't say anything about wishes, just what the hallmarks of the Elder Scroll series are. And so given the history of the games, I *wish* for that history to continue and not change into another kind of game. There are other developers that can fill the void you want, no need to mutate ES into something it's not.
And for the record, I'm a huge fan of well balanced, strong story-based play. It's just that I enjoy the sandbox model as well. There's room for both. Really.
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