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- Joined
- February 16, 2009
- Messages
- 352
I really didn’t think I was going to like Pillars of Eternity, but, surprisingly, I thought it was great. I think the combat was better than the IE games, but still not good at all compared to, say, Blackguards 1 (it was very click and watch, but it was fast and looting and pathing, etc, wasn’t a huge pain). I do not think the rpg system and progression system was very good at all. But everything else is basically my ideal rpg (if I could fully create my own party). The graphics are my style of graphics, I really enjoyed the quests and the dungeons, there is no ridiculous camera scrolling around and fighting the camera, I didn’t have to fight poor pathing and poor pc AI. The quests were done very well, and I actually paid attention to a lot of what was going on.
And the best thing, in my opinion, was the map size. At no point did I enter a new map and feel like it was going to be a huge pain in the ass to explore. It was the absolute perfect map size for my taste. Also, I usually think having my own fort in a game is useless frivolity, but I think they did it really well. I saved money and wanted to get the next upgrade, even if it was just some nonsense. I usually never enjoy exploring, it is just something I have an OCD need to do (clear every map), but I actually liked exploring, and even felt good when I entered a new map because I knew it wouldn’t be ridiculous or a pain in the ass, but I’d find some neat things, and get some herbs, etc.
One thing I really hate is having more npc companions than there are party slots. This was new for me, but I stopped playing when I got the little Halfling druid guy and had to kick someone else out of my party. It’s not bad when they don’t really do much, like in Drakensang (or I never got far enough in on Drakensang to find out if talking to them granted quests, etc). But when you have to group with them and talk to them and get quests from them I think it’s a pain in the ass. I don’t think it would be if there was just enough npc companions where you didn’t spend time outfitting them, learning what the class does, and then have to switch them out.
In a moment of weakness I bought it at full price, but this is one of the few purchases I made that I don’t feel regret or that I was robbed. I am actually planning on buying the new expansion and giving it another try and maybe just ignoring some companions, like just fake I never got them, that way I can continue with a game that I generally liked.
I’m actually surprised at a lot of comments I see from people about the game and setting. I would figure this was going to be a lot more talked about game, but it seems like a lot of IE fans feel lukewarm about it, and their reasons don’t really make sense to me. People are going to like what they like, but this game seems extremely well done and isn’t making the fuss I really thought it would. I hate everything and even I liked it. It’s like everyone is trying to confuse me with their love of absolute garbage games and their cold shoulder or disdain for games that should be more popular.
And the best thing, in my opinion, was the map size. At no point did I enter a new map and feel like it was going to be a huge pain in the ass to explore. It was the absolute perfect map size for my taste. Also, I usually think having my own fort in a game is useless frivolity, but I think they did it really well. I saved money and wanted to get the next upgrade, even if it was just some nonsense. I usually never enjoy exploring, it is just something I have an OCD need to do (clear every map), but I actually liked exploring, and even felt good when I entered a new map because I knew it wouldn’t be ridiculous or a pain in the ass, but I’d find some neat things, and get some herbs, etc.
One thing I really hate is having more npc companions than there are party slots. This was new for me, but I stopped playing when I got the little Halfling druid guy and had to kick someone else out of my party. It’s not bad when they don’t really do much, like in Drakensang (or I never got far enough in on Drakensang to find out if talking to them granted quests, etc). But when you have to group with them and talk to them and get quests from them I think it’s a pain in the ass. I don’t think it would be if there was just enough npc companions where you didn’t spend time outfitting them, learning what the class does, and then have to switch them out.
In a moment of weakness I bought it at full price, but this is one of the few purchases I made that I don’t feel regret or that I was robbed. I am actually planning on buying the new expansion and giving it another try and maybe just ignoring some companions, like just fake I never got them, that way I can continue with a game that I generally liked.
I’m actually surprised at a lot of comments I see from people about the game and setting. I would figure this was going to be a lot more talked about game, but it seems like a lot of IE fans feel lukewarm about it, and their reasons don’t really make sense to me. People are going to like what they like, but this game seems extremely well done and isn’t making the fuss I really thought it would. I hate everything and even I liked it. It’s like everyone is trying to confuse me with their love of absolute garbage games and their cold shoulder or disdain for games that should be more popular.
- Joined
- Feb 16, 2009
- Messages
- 352