Anyway, I like the fact that the mage paths are always a bit trickier to get onto with the gothics. Gives the (IMO quite appropriate) sense that the secrets of magic are jealously guarded, if it's just a matter of "would you like to be a mage y/n" then it loses something for me.
That's an excellent point you make. Maybe if 'magic' was discussed a bit in the game manual, that it's a secrative group, hard to infiltrate and become a part of, players would be better prepared when starting out.