Sounds good, aries. Thanks for the heads up.
This game is centered around the party members being able to shake off their wounds after a battle, but if you take that out of the picture then it will make the battles more intense. Hopefully they'll be much more interesting, but not impossible
Maybe, I'm just too used to my party based rpgs being like Wizardry, BG or even the gold boxes before that. This new style of playing takes a little to get used to. I'm not sure why I didn't mind it in NWN 2, but in this one it is annoying the heck out of me.
Edit: Just played the redcliffe area and OMG that was freaking hard. I was down to one guy against 3 and managed to just barely survive. I ran out of health packs and was down to using injury kits to heal him. I may have been very wrong about this combat style. That was a lot of fun.
The first time I tried it I got killed with 3 enemies left. Second time got wasted pretty quick, but the third time I changed my tactics a bit and it worked. Barely, but I survived. I may get into this combat after all. The thing about it was it wasn't impossible, just hard. I figured just the random encounters could be extremely difficult even after all I read about Redcliffe. I was dead wrong.