Crash near Dragon ship

macc

Traveler
Joined
February 2, 2011
Messages
6
Hey,

I am now at the mission where you have to destroy the advanced Dragon ship. I found it, but every time I get near the ship (about 2000) the game crashes to desktop. This happens every time with the fellowing error, so now I can't continue the game. Someone knows a solution? I already have latest drivers etc.

Code:
Precursors.exe caused an EXCEPTION_ACCESS_VIOLATION in module vital.dll at 001B:5504D443, t_level::GetSPIDList()+0067 byte(s)

Registers:
EAX=00127754  EBX=0012B870  ECX=0012B7C8  EDX=0012B7BC  ESI=BF73BFA3
EDI=0012B9D4  EBP=0012B904  ESP=00127744  EIP=5504D443  FLG=00010202
CS=001B   DS=0023  SS=0023  ES=0023   FS=003B  GS=0000

Call stack:
001B:5504D443 (0x0012B974 0x0012B968 0x164F9A24 0x00000001) vital.dll, t_level::GetSPIDList()+0067 byte(s)

001B:55066EF3 (0x0012B974 0x0012B968 0x164F9A24 0x00000001) vital.dll, t_seltrg::t_seltrg()+0099 byte(s)

[Stack chain broken, lines below can be wrong]

001B:55067D94 (0x00000000 0x00000000 0x00000000 0x00000000) vital.dll, ibuffer::GetFrame()+0564 byte(s)

001B:620B8584 (0x00000000 0x00000000 0x00000000 0x00000000) game.dll, t_unit::clUpdatePassenger()+0580 byte(s)

001B:620B29A7 (0x00000000 0x00000000 0x00000000 0x00000000) game.dll, t_trailer::AnimAdjust()+1079 byte(s)

001B:67002318 (0x00000000 0x00000000 0x00000000 0x00000000) VERender3.dll, VE_FatalErrorEx()+0552 byte(s)

001B:7717588C (0x00000000 0x00000000 0x00000000 0x00000000) ntdll.dll, ZwSetEvent()+0012 byte(s)

001B:771824A2 (0x00000000 0x00000000 0x00000000 0x00000000) ntdll.dll, RtlQueryPerformanceCounter()+0073 byte(s)

001B:67096DBD (0x00000000 0x00000000 0x00000000 0x00000000) VERender3.dll, IOCompletionCallback()+439533 byte(s)

001B:6704A982 (0x00000000 0x00000000 0x00000000 0x00000000) VERender3.dll, IOCompletionCallback()+127154 byte(s)

001B:6704A9AE (0x00000000 0x00000000 0x00000000 0x00000000) VERender3.dll, IOCompletionCallback()+127198 byte(s)

001B:7717588C (0x00000000 0x00000000 0x00000000 0x00000000) ntdll.dll, ZwSetEvent()+0012 byte(s)

001B:6704B0A3 (0x00000000 0x00000000 0x00000000 0x00000000) VERender3.dll, IOCompletionCallback()+128979 byte(s)

001B:63074925 (0x00000000 0x00000000 0x00000000 0x00000000) DX9RENDER.dll, DLV_GetInterface()+432645 byte(s)

001B:63074967 (0x00000000 0x00000000 0x00000000 0x00000000) DX9RENDER.dll, DLV_GetInterface()+432711 byte(s)

001B:7717588C (0x00000000 0x00000000 0x00000000 0x00000000) ntdll.dll, ZwSetEvent()+0012 byte(s)

001B:755067AA (0x00000000 0x00000000 0x00000000 0x00000000) KERNELBASE.dll, SetEvent()+0016 byte(s)

001B:6302454A (0x00000000 0x00000000 0x00000000 0x00000000) DX9RENDER.dll, DLV_GetInterface()+103978 byte(s)

001B:67020AC0 (0x00000000 0x00000000 0x00000000 0x00000000) VERender3.dll, DLV_GetInterface()+89152 byte(s)

001B:67020AD1 (0x00000000 0x00000000 0x00000000 0x00000000) VERender3.dll, DLV_GetInterface()+89169 byte(s)
 
Joined
Feb 2, 2011
Messages
6
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