Dhruin
SasqWatch
Mount & Blade is on sale at Steam for USD$4.99, well worth consideration if you never got around to playing it previously.
More information.
More information.
Can I install the multitude of mods with this version ??? Does anyone know ??
I honestly don't understand this.
This game and others are sold in boxed form for normally the full game price here in Germany - and then "thrown away" for dirt cheap at Steam ???
I become kind of angry - because this makes me feel as if we here in Germany (or elsewhere) subsidize the the low-price sales of Steam and elsewhere …
I honestly don't understand this.
This game and others are sold in boxed form for normally the full game price here in Germany - and then "thrown away" for dirt cheap at Steam ???
I become kind of angry - because this makes me feel as if we here in Germany (or elsewhere) subsidize the the low-price sales of Steam and elsewhere …
Steam is also going w/ our time frame, thus your boxed version is probably hitting your shores at a time when it's hit our bargain bin 6 mos ago
So, everyone complains that Digital Distribution should be cheaper than retail — but then that retail is subsidising them?
When all games are this price piracy will be a thing of the past and they will sell tons more copies without the additional cost of boxes etc. The way of the future.
I honestly don't understand this.
This game and others are sold in boxed form for normally the full game price here in Germany - and then "thrown away" for dirt cheap at Steam ???
I become kind of angry - because this makes me feel as if we here in Germany (or elsewhere) subsidize the the low-price sales of Steam and elsewhere …
You'd think. And yet the Apple App store is full of people complaining about (not only) games costing $5-7 being "way too expensive". And these are often games whose production values approach those of console or PC releases of only a few years ago.
Forget the speculation: yes, Taleworlds will make money on $5 sales. I read an article on RPS regarding World of Goo's pay-what-you-want sale. It included a chart showing volume moved on Steam compared to %discount. It turns out the more you discount the more total dollars you earn, all the way up to 75% off.
As soon as a game gets as cheap as $5, the pool of potential buyers increases exponentially to include people with no interest in combat, strategy, horses or even computer games. This is really a viable way for indie companies to squeeze some more dimes out of their product. Valve knows what they're doing, don't ever doubt it.
What bugs me more is that this flies in the face of Taleworld's quite innovative pay as you go beta-testing model. It doesn't bother me that I paid $22 for a (boxless) beta version that now sells for $5, but would I do it again if I thought a month after the full version went on the shelf it would be on sale for less than the beta?