The second alpha for The Dwarves is now available for those who pledged for it.
And there is this about the beta:Alpha 2 online for Alpha backers
We have improved a lot since the first Alpha and are looking forward to your feedback. Here are some of the improvements:
Your feedback on the Alpha 1 was very valuable to us and we think that you’ll discover a lot of your input in the Alpha 2!
- We have revised the combat system and added a "pause function"
- We have revised the ingame user interface; it should now be significantly more clearer
- You can now create savegames and we implemented auto saves.
- We rudimentarily integrated all UI screens (the designs aren’t final yet, but they work)
- There now is loot, XP, skills and all the other good stuff
- You can fight a good half dozen of battles in about 6-8 hours of play time.
- Linux & Mac support (BUT: We only had little time to test these versions. There might be bigger problems.)
Edit: The Linux & Mac versions are still uploading (20+ GB).
More information.Apart from the stuff you can see in the Alpha 2 we’ve worked on many other things.
We also took care of the Kickstarter rewards in the last months. For example, here’s the prototype of the axe Keenfire as a LARP weapon:
- All characters are modeled
- All arenas are designed (many still have to be lighted though)
- Nearly all ingame animations are laid out
- All text has been written and is currently being translated (and the voices will be recorded soon)
Other things on our plate for the next weeks and months are primarily:
Our plan is publishing the first Beta in 5-6 weeks. It will presumably contain the complete first of three chapters that we’ve internally divided the game into. By that time chapter 2 will undergo internal testing and we’ll be in the process of finishing chapter 3.
- Improvements based on the Alpha 2 feedback
- "Assembling" and "staging" of all elements
- Cutscenes
- Testing
- Polishing, Polishing, Polishing
- Joined
- Aug 30, 2006
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