I had already feared that this Warhammer game plays basically like a shooter - because it looked as such on the monitors on the Games Com.
They don't want gamers - they want numbers.
But I guess ME sold more than DA.
It didn't. DAO is BioWare bestseller.
I don't understand it either.
The market will always be there. If they leave it, someone else will fill it. And that's a good thing!Do they want to make this "RPGs are dead" to become a self-fulfillung prohecy - and rejoice later, because they "have been sooooo right" ?
Although its an MMO it is still an RPG through and through in terms of storytelling and gameplay mechanics.
So they claim! Now do 10 replies and you might get a reward!There's storytelling in MMOs?
The market will always be there. If they leave it, someone else will fill it. And that's a good thing!
I'd be happy just with more developers the size of Piranha Bytes. If you look at the credits it's a tiny company. Compare that to Dragon Age II. I think its quite spectacular what they're able to produce. Even with Bioware's industrial strength production chain, a small agile company like Piranha Bytes is still able to outperform them in most categories ranging from audio, music, gameplay mechanics, storytelling, world design. Runic Games and Crate Entertainment is probably someone who would fit in this category as well.Time for a migration from the high budget, low variety desert of mainstream developers to the lovely little oases of small, indie developers. Actually, we're seeing that already. The big boys keep pumping their money into marketing-team developed titles for diminishing returns while the little guys steal more and more of the market. I easily spend more on indie games now than mainstream ones.
I'd be happy just with more developers the size of Piranha Bytes. If you look at the credits it's a tiny company. Compare that to Dragon Age II. I think its quite spectacular what they're able to produce. Even with Bioware's industrial strength production chain, a small agile company like Piranha Bytes is still able to outperform them in all categories ranging from audio, music, gameplay mechanics, storytelling, world design.
It didn't. DAO is BioWare bestseller.
I don't understand it either.
Understand that it probably COST BW more money to make DA. Think of the long development time. Sales is only one half of the equation.
I don't know the hard numbers behind the cost of making DA vs. Mass Effect, but I think the reported development time (5 years) of DA is very misleading - the first couple years seem to have been limited to just basic concept work, with full-time production taking place much later on.
I just played the Warhammer Space Marine demo. Now that series is supposed to be a strategy series but that game plays just like a shooter. It seems the strategy games are not immune from being action-ized and they've already pretty much have all been real time for years. It seems you have to have Sid Meier's name attached to get away with turn based these days.
"RPGs are being made less relevant by Bioware." ..would be a more accurate statement.
I think they're just trying to justify the direction they've taken their games. I don't think there's a shred of truth to the idea that RPGs are becoming less relevant.