RPGWatch - Lords of Xulima Interview

Like this interview, Couch! Thanks!

Also interesting insight in that this game was almost done before they kickstarted. I don't think most kickstarters are that far up on the curve… I'm looking at you Sui Generis. ;)
 
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Thanks for the support and encouragement guys. As a bonus I asked Numantian Games if we could do a key giveaway contest on our site. I'm just waiting for the reply.:celebrate:
 
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Great interview, Couch! I thoroughly enjoyed it. Lords of Xulima is a game I have yet to play, so hopefully I can get in on that key giveaway contest (if it happens)! :)
 
Thanks for the interview. This is the first game I pledged to, so it's special to me.

I like the way they're going, I agree that a 100 hours game doesn't need an expansion.

Looking forward to receiving my boxed copy. :)
 
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Like this interview, Couch! Thanks!

Also interesting insight in that this game was almost done before they kickstarted. I don't think most kickstarters are that far up on the curve… I'm looking at you Sui Generis. ;)

To be fair - the whole thing is called kickstarter. And not Polisher. :D
 
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I want to see many more games from these guys!
 
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Glad they realized that some mechanics became tedious the way they were implemented. The game being too difficult is definitely not one of them. I played 100h on classic diff (1 play-through) and while I sometimes had to pick my fights, I simply destroyed in the end.

My biggest complaint was the boooooooring loot. Only randomized incrementaly better loot with very little variation. Give me Pillars great loot finds!

I loved the game, but in the end I was glad it was over (meaning 100+ h was a bit long for doing the same most of the time).
 
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Some of the interview questions *might* be considered cringe worthy if they appeared on professional news site but this is fan site for RPGs so I won't mind even if Couchpotato behaved like an over exicted teenage fan girl :D
 
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My biggest complaint was the boooooooring loot. Only randomized incrementaly better loot with very little variation. Give me Pillars great loot finds!

Agree. For me, half of the fun in old-school RPGs comes from finding THE special loot. Very rare, often named weapons, armors, etc.
For example in Wiz7 we had Excaliber, Cane of Corpus, not to mention the famous *Light* *Sword*. ;)
 
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LoX tastes different and tastes good. One of the best CRPGs of the 21st century
And I like 100+ hours games.
My only complaint has been said by Kordanor:
"I think they should get together with a professional writer."
The story about gods and so on is confusing, boring and unatractive and the style of writing looks very amateurish. I am spaniard -not very fluent witn english- and the original spanish version is equally bad written even with grammar mistakes… It really seems to be made by a not very brilliant teenager.
BTW, Good and interesting interview!
 
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Nice work again couch.

Lords of Xulima was a game of the year contender, and that's really saying something given it was released the same year as D:OS, Wasteland 2, M&MX.

Definitely looking forward to anything else these guys put out. If they can learn from LoX and make the next one even better, well, that's even better for us too.
 
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Very enjoyable game! The completionist in me, did force me to clear every zone, so if you make a similar game in future, a few less enemies in each area would be appreciated. ;)

I knocked up 161 hours on my clock, and as an old school player myself, loved the difficulty exactly where it was!

Daniel.
 
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Game was too long for my taste, Lords of Xulima 2 please try to keep it under 60 hours, I'd rather play 2 60 hour games than one 120 hour game.
 
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60 hours too short. Around 80 would be just right for most. I myself love long games and if I am having a good time playing I do not care how long it is.
 
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60 hours too short. Around 80 would be just right for most. I myself love long games and if I am having a good time playing I do not care how long it is.

Not me, my desire to continue the game drops dramatically after 50 hours. If I see I'm near the end of the game, I can plow through the last bit. But in the case of LoX I already had like 50 hours and hadn't fought the first titan yet, it looked like I wasn't even halfway there, so abandoned it.
 
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