Dhruin
SasqWatch
GameBanshee was able to attend E3, which hopefully means we'll get some good coverage of RPGs. Here's a snip from their Arcania article, after 15 minutes of hands-on time:
More information.Combat has been "streamlined" (an RPG enthusiast's favorite buzzword), with the game's combos being pulled off with various combinations of three buttons and abilities being triggered with up to eight player-selected quickslots. More powerful attacks can be performed by holding down the necessary button and watching as a number of red dots begin to glow in succession. When all of the dots are lit up, your charged melee/ranged/spell attack is at maximum power. Bow/crossbow and spell attacks have to be aimed at an opponent with a thumbstick or mouselook, though you can lock onto an enemy with the press of another button (a trigger on the Xbox 360, for example) to make precise aiming much easier. Each attack drains a certain amount of your character's stamina, though stamina regenerates by default, and you can increase its regeneration rate by allocating points to certain skill trees or by wearing certain equipment. Health does not regenerate by default, though I'm told that some items are imbued with health regeneration properties. Eating food, using bandages, or quaffing a healing potion will also restore lost health.