Drakensang - Updates @ Official Site

Marketing aside, I think the biggest plus for the Witcher was its word of mouth once it was out. It's a great game, and had a great response.

Drakensang has seen a fairly tepid response by comparison, especially considering the license.
 
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Why is it one or the other?

You do know you can make two DIFFERENT games nowadays. It doesn't just have to be one or the other!!!

And in his posts he in no way stated (or "didn't say" as you so eloquently put it) that this was a direct comaprison between the two games.

You should go into politics, they're great at putting words into peoples mouthes.

HI!!! The narrative of this post is Drakensang, the content was compare and contrast. If I posted in a thread on NBA basketball, and the current discussion in that post was waning interest, and I said, "Football games are sold out because the game is strategic, fast-paced, provides constant action with few to no breaks, there are super-stars, and the game is just so fun to watch," it could only be taken as in-comparison to NBA basketball. Yes? Unless I clarified the points or said they both posses this quality, but it only works in NFL because...

There is a big difference between putting words in people's mouths and trying to get clarification out of people's mouths. Judging by politics and politicians and the thoughtfulness and sensibility of your post, maybe you should be the one to enter the political rink, kid.

curious said:
i'm guessing the unregistered is a hardcore d&d and fan rather than just an rpg fan. not descending into an 'rpg' discussion, but the witcher was far less 'hooray for boobies' than the drakensang demo was for me. (the 2nd character i met...sure didn't look like a queen but more like a preview of dark messiah 2) the ultimas were not d&d based at least after iv, but instead brought morality and consequences to the table which to me is a crucial part of an 'rpg'. i'll probably by and play drakensang but the story didn't grab me, and some like myself would argue that writing should play a bigger role in the budget than graphics and drakensang doesn't seem to acknowledge a mantra like that. i hope i'm wrong but both developer speak and my eyes seem to tell a different story.

d&d fans will at least always have there pen & paper. but for rpg fans who like rpgs like gothic and the witcher the only substitue that might exist involves becoming trained in swordfighting and moving to the black forest.

the sun may be setting for those who die hard
but for those who grind on action, passion, and grit
their world is about to be --RISEN

I'm guessing the curious is a hardcore thinker and a super sleuth. Usually I try and only talk to people in possession of a basic understanding of something, but in this case I'll make an exception. I never once said The Witcher was a bad game (it isn't my type of game, but that has nothing to do with anything). I used The Witcher as a compare and contrast. I think they both used a NWN engine, had the same level of graphics, etc. One is a single character actionish game, the other isn't. One has done well, the other seems like it is not going to do nearly as well. If I made a post of just one word, “Why?” no one would understand what I was asking. Why what? “Why did x game do well, and y game not?” is much easier to answer. When you get replies back to that questions of, “You like sand, and I rub dessert on my face, weeeeeeeeeeeee!!!!,” it’s hard to move forward.
What could the controversy around The Witcher be if it wasn’t about the sex-cards? Was I wrong? I didn’t mention a controversy, I commented on someone’s mentioning of it. Is there another controversy with the Witcher that isn’t sex related, or rating related?
And I've never played a pnp game besides once, at RPGDOT, on a forum for a couple days before it broke up. But, since I like to know what I'm talking about in general, I do know a lot about pnp systems. I know that D&D (in any of its forms) is not my kind of system, and does not lend itself to the type of gameplay I would look for if i were to play a pnp game. I would play a system like Harn, TRoS, Chivalry and Sorcery, or The Dark Eye. You should check them out, or try thinking, something other than just letting words flow unfiltered from your head to the keyboard.

"only substitue that might exist involves becoming trained in swordfighting and moving to the black forest." Wait a second, I think you are onto something. For people who like rpgs the alternative to crpgs would be rpgs, and for people who like Gothic, the alternative would be training in swords themselves. So, in one case the alternative is playing a role, and the other is being the role. So rpgs vs. pgs. So rpgs=/pgs.

I agree, and thank you for your assistance, good sir.
 
what you think with your heart
i feel with my brain -jim white

edit:i still fail to see the logic in those who disavow the knowledge of where the RPG got its genesis. http://en.wikipedia.org/wiki/Role-playing
pnp, d&d, whathaveyou are just systems, much like grammatic format (which i adhere to in my profession) that to me ofter 'filtered' experiences that get in the way of shared experience, understanding, and even thoughts. an 'rpg' system is often little better than a pyramid scheme in my view that benefits a few always more than others, and is by its nature non-inclusive. my view of gaming is that the gamer should experience the progeny of a melding of the varied developers input into the game experience as a whole rather than just some new (or recycled) system to master.
 
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Unregistered, I rarely respond to 'unregistered' postings, but I'd like to make 2 points. First, you called us hippy-fascists. I have NEVER been a fascist!! Second, you question the lack of interest in Drakensang. Well, I've had to purchase it from the US and pay as much in postage as the game costs. The problem here, is availability. From what I can discover, it's not being released in Australia, and likely not in South Africa either. In the US I suspect it will have a limited release. Other than keen rpg lovers who visit sites like this, NO-ONE has even heard of this game in the English speaking world.

I wasn't initially very interested in The Witcher since I knew nothing about the books, but people here eventually convinced me to try it, and I enjoyed it. At least it was actually available in EB here. I'm hopeful that word of mouth will help increase sales for Drakensang, if people are able to find stores selling it. I too think online distribution would have been a better option than what is currently available!!
 
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I was intentionally brief in my last post. My time is too limited to get deeply involved at the moment. I'll add a couple of details though, and I don't claim that I am right. That's just how I see it until somebody comes up with good arguments.

Gorath,

I can't disagree with anything you said, but lets get some clarification on what you didn't say:

"The Witcher -> "

"Great name." Either you mean "The Witcher" itself is a great name, or the books behind the game is a great name/content/source for a game. In which case The Dark Eye isn't a great name/content/source for a game, or drakensang itself is not a good name itself.
"The Witcher" is a very good name because it's unique and it makes people think. A "witch" is female per definition. There is no such thing as a male witch. So why is this game called "The Witcher"? Bam ... high involvement. The name even to some degree describes what the game is about. Scott Miller on game names.
Just think about the brilliant coup at Penny Arcade (I think). Remember the comic strip (The Witcher .. The Witchest) ? When something like this happens you know you've made it.
"Drakensang" is okay. It's strange and unique, but is also needs explanation and it's not intuitively clear that it's actually pronounced "Draakhensung" (with a soft _s_ ). Example of a terrible name: SpellForce 2: Shadow Wars. It doesn't get more generic than this. A great game, but an uphill battle for marketing.


"great marketing from the very beginning." So, drakensang never had good marketing at all anywhere, or The Witcher just did it all right? And was the marketing easier because of all the interest, or was the it easier to garner the interest due to the fabulous marketing?
DraSa had good marketing in Germany. They sold more than 100k for full price. Which means the game was officially a major hit. (multiply by 3.5 to compare with North America).
Yes, The Witcher did at least the important things. I think we can round this up to "they did everything right". But it was also much easier for them because (a) they didn't need to find a publisher (b) they had marketing expertise in house (-> publishing) (c) they knew they had to get external help and hired an RPG specialist (and old friend of ours) and (d) they had the money behind them to fund it all.
Radon Labs does not have internal marketing. dtp is a good name in Germany, but still only a local publisher. They don't have many resources to spend on international marketing, simply because they don't sell their directly.


"interesting license." Unlike drakensang?
The Dark Eye: solid license in Germany. The biggest P&P RPG. P&P is a niche market. Worthless outside Germany.
The Witcher: Literature. Mainstream in Eastern Europe, easy to translate (the process of translating literature without loss is well understood!). Literature is easy to find access to. P&P has a high hurdle.

"controversial topics." Like boobies and banging hoes left and right? I think the biggest controversial topic in this century was the rapping of the license of the greatest crpg trilogy ever into a BG-clone. But I guess boobies always win in the end, so i have to give you this one, even if it kind of proves my point about the state of the community.
The mainstream doesn't care about cloning BG. Boobs, violence, a bad-ass hero and the strange literature license are topics.

"good product quality." I see no disparity in quality from the two. I only had it in me to play The Witcher up to chapter 2 when he gets arrested, so i did play it longer than the demo for drakensang, but all the aesthetic bullshit both games provide seems to be on par.
Agreed. Excellent job by radon Labs. Technically at least on par with a much more expensive game.
This doesn't mean that The Witcher is not a good game though. Good game + good distribution + a lot of very good marketing + good word of mouth = a huge hit.
Drakensang had all except the first only in Germany.

"the right guys to handle it. CDPR & The Witcher was the perfect fit." Is it not true for this game? I don't know, but it seems to me a dev and publisher fitting shouldn't impact fan interest in a game.
I meant developer and publisher, both CDP. Their whole uncompromising attitude. Everybody who dealt with them knew they're very passionate about this game. They wanted to make exactly this game and they could afford to do it.
The difference to DraSa is the part in italics. One look into the RL CEO's eyes was enough to understand that this is the project they've suffered for through years of contract work. (Horse games for little girls. Really!) But Radon Labs had to negotiate to secure the money. They had to shop this project around for years, and it only got greenlit when they found external money. The compromises led to the almost complete absense of rough edges. Just about everything is good to very good. Drakensang is a deep RPG disguised as a KotOR clone. But what's unique about it? I've played it for 80 hours and I can't tell you. And yes, the 85% ratings on average are correct.
No rough edges means less grip on USPs. There's not much to identify with. I hope they can get more daring in DraSa 2.
What I've noticed is that the fan reaction is much more critical towards DraSa than to every other serious RPG. The fans criticise everything, even if it's better than in competing products or if it's accepted industry standard. I have no idea why. Maybe because they expected RoA 4 instead of a new game?

"And don't forget that CDP is also a big publisher in Eastern Europe. They know everyone, everyone knows them and have a lot of money behind them. The Witcher's budget was easily 3 times as big as Drakensang's, and that's aiming low." Casual fans would have no idea about budgets. They see a screenshot and say, "AWESOME!!!!" or "Icky-Puke!!!!" and move on. Both games have fancy-smancy graphics so, budget shouldn't factor in.
Would you deny that a bigger budget is an advantage? They can experiment more, they can afford better communication, they don't need to agree to the opinion behind the publisher side funding. This doen't even imply that the publisher was wrong. It's good practice to lower the risk by imitating a proven product line (Bioware ... ). Maybe I would have done the same.

I'm talking about why the lack of interest from the people supposedly in the know, the people from this site, who love NWN and BG, do not seem to be interested in this game. Why is that? I can't figure it out.
Me too. See above.

Would they be interested if the game was marketed better? Why? The would go from knowing about the game to knowing about the game, how does marketing create interest in a game from people who know about the game all ready?
Core gamer don't count for much. A few interviews here, a couple of previews there. That's it. More often than not limited resources are better spent on the mainstream.

That would be saying people are stupid enough to just pay attention to hype? No hype=no game worthy of interest? Regardless if its the same type of game, with the same level of fancy graphics, that they like?
I don't know how core gamers work. Mainstream gamers can be influenced and are influenced by hype all the time.


A couple more questions, if you would be kind enough to answer:

Let’s say, or assume, marketing is not a factor for the following

Should this game appeal to BG and NWN fans?

If yes, it should appeal to them, do you think it does or doesn't?


If no, it doesn't, why is that?
I haven't played BG and NWN long enough to decide whether or nor a fan of these games should like DraSa. BG happened when I played other stuff and NWN was a mediocre game, only number 4 in that cycle behind Arx, DivDiv and Gothic. But I think somebody who liked KotOR for the game mechanics, and not the Star Wars scenario, would have a high probability to enjoy DraSa. Let the experts for the other Bioware games decide how similar BG and NWN are to KotOR.
 
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Corwin said:
Unregistered, I rarely respond to 'unregistered' postings, but I'd like to make 2 points.
I rarely register to post, so the balance is maintained.

Corwin said:
First, you called us hippy-fascists. I have NEVER been a fascist!!

You are a parent; you must’ve sometimes been fascist with your child. I am, when necessary. But the general atmosphere here is not one of tolerance or acceptance, especially of posts that are a little colorful, or people that do not belong to certain predisposed mindsets and world views. If you brought this current staff back to rpgdot in 03/04/05 99% of my posts would've been deleted. Just because I think differently, and express my opinion differently than hippies. This site is intolerant unless you are a hippy, or conform to the hippy, or appease the hippy. Its hippy-fascism. I've had posts deleted here for no reason I can figure besides it does not correspond with hippy-reasoning (which equals crazy and intolerant). If you don't want to be considered hippy-fascists, stop being hippy-fascists. It’s easy.

Corwin said:
Second, you question the lack of interest in Drakensang. Well, I've had to purchase it from the US and pay as much in postage as the game costs. The problem here, is availability. From what I can discover, it's not being released in Australia, and likely not in South Africa either. In the US I suspect it will have a limited release. Other than keen rpg lovers who visit sites like this, NO-ONE has even heard of this game in the English speaking world.

People here have heard of it. People on the codex have heard of it. I can't think of any other rpg news sites (mainly because I only visit those two). They hear and they are not interested. I am not that interested in Drakensang. RoA is my favorite crpg series; I can't help but compare the one to the others and be filled with hate, rage, and resentment. I can't figure out why it seems the people who like these kind of games are not interested in this particular one, and tried to elicit information and opinions on why. Gorath said marketing had a lot to do with it, and I had more questions on his response, and asked them.

You believe it has something to do with availability and knowledge on or about the game. But the interest wasn't there far before availability was made known, and again, the people on this site, who love NWN 2 and BG, etc, are avoiding or skipping this game. I'm confused as to why. Answers like "this game seems too complicated" or "the story didn't start out with me being some sort of super special hero having to save the world from imminent destruction" would go a lot farther to answering it than, "The Witcher is AWESOME, dude." I never said one bad thing about the Witcher.

Corwin said:
I wasn't initially very interested in The Witcher since I knew nothing about the books, but people here eventually convinced me to try it, and I enjoyed it. At least it was actually available in EB here. I'm hopeful that word of mouth will help increase sales for Drakensang, if people are able to find stores selling it. I too think online distribution would have been a better option than what is currently available!!

I too also bought The Witcher after seeing all the hoopla. I too also agree that digital distribution would've been the way for Drakensang to go. Why is it, do you believe, that Drakensang will not do that well, or has not elicited the interest (from people who have heard of it) that are BG and NWN fans besides marketing and distribution?

I'll give an example to clarify: I'm Billy the "rpg" fan who loves BG 1 and 2, IWD 1 and 2, and NWN 1 and 2. I am perusing my favorite rpg news site and see a posting on a game called Drakensang. It is a new-school-party-based game(i.e. you only create one character), RTwP combat, party interaction, breakable barrels with content, fancy smancy next gen graphics, and voice acting. I like all those things, but...I am not interested in this game and do not plan on buying it because ________[fill in the blank]___________________.

I take full responsibility for not communicating clearly enough where there was confusion about my question. I did not pose my last question above to be condescending. It is purely to ask the question in a way that cannot be interpreted anyway but how I mean it and is impossible to say I said anything bad about the Witcher from it.

I thought Gorath and I were having a good adult conversation, somehow people have taken from it that I attacked Gorath and made disparaging comments about The Witcher. I have done neither.
 
FYI, I started replying to Corwin while Gorath replied so i never saw his post. Thank you for the indepth response Gorath.
 
Unregistered you took all that time to type all that stuff and you have yet to register...it only takes two minutes:)
 
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If you brought this current staff back to rpgdot in 03/04/05 99% of my posts would've been deleted.
It was a conscious decision to apply less moderation to our new forum. This worked well for two years. But now the Bioware witch hunt is getting out of hand. Nothing has been decided yet, but expect forced registration and a couple of bans in the near future. Not aimed at you personally. More at the few posters who can't communicate politely.

I thought Gorath and I were having a good adult conversation, somehow people have taken from it that I attacked Gorath and made disparaging comments about The Witcher. I have done neither.
I didn't feel attacked.
 
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It's certainly good for marketing if a game can spark some interest in any way. I believe that is certainly part of the graphics race we've seen since the beginning of computer gaming. Drakensang looks very generic, for example, it doesn't stand out as doing anything original/fresh. I'll add that I personally like the consistency of the graphics and the characters look good: with nice animations and facial expressions.

Bioware were lucky to popularise RTwP (with Baldur's Gate); meaning that it was most peoples first experience with the system, and new captivates especially when mixed with nostalgia. Having gained an audience Bioware has stuck to its methodology and built its reputation over many years.

I really don't know anything about RoA or the The Dark Eye System; pretty much everybody who knows anything about rpgs has heard of AD&D. I was going to say that I don't really like to blather on games/systems I don't know a whole lot about, but this is probably another factor for Drakensang: brand recognition.

Now that the English version is finally arriving we're bound to get more coverage, but I'm no PR, or Mad Man and Gorath is certainly more in the know on the whole marketing thing.

PS, A Warlock is a male Witch 'The Warlocker' just doesn't have that ring to it.
 
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what you think with your heart
i feel with my brain -jim white

edit:i still fail to see the logic in those who disavow the knowledge of where the RPG got its genesis. http://en.wikipedia.org/wiki/Role-playing
pnp, d&d, whathaveyou are just systems, much like grammatic format (which i adhere to in my profession) that to me ofter 'filtered' experiences that get in the way of shared experience, understanding, and even thoughts. an 'rpg' system is often little better than a pyramid scheme in my view that benefits a few always more than others, and is by its nature non-inclusive. my view of gaming is that the gamer should experience the progeny of a melding of the varied developers input into the game experience as a whole rather than just some new (or recycled) system to master.

"We all agree that your theory is crazy, but is it crazy enough?"
- Niels Bohr (1885-1962)

"He can compress the most words into the smallest idea of any man I know."
- Abraham Lincoln (1809-1865)

"I have an existential map; it has 'you are here' written all over it."
- Steven Wright

"Blessed is the man, who having nothing to say, abstains from giving wordy evidence of the fact."
- George Eliot (1819-1880)

"This isn't right, this isn't even wrong."
- Wolfgang Pauli (1900-1958), upon reading a young physicist's paper
 
Cynicism is the intellectual cripple's substitute for intelligence.
Russell Lynes
 
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I'm sorry, but I still don't get this whole 'hippy' thing!! I really don't see how we have a hippy way of thinking etc. Have you visited the P&R forum!!!???!!! I think the Watch IS a very tolerant site. We accept and challenge any ideas. What we don't allow is personal attacks or abusive language.
 
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See if you did accept the behaviour of another unnamed forum then you would lose the posters you currently have, or at least most of them.
 
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what you think with your heart
i feel with my brain -jim white

edit:i still fail to see the logic in those who disavow the knowledge of where the RPG got its genesis. http://en.wikipedia.org/wiki/Role-playing
pnp, d&d, whathaveyou are just systems, much like grammatic format (which i adhere to in my profession) that to me ofter 'filtered' experiences that get in the way of shared experience, understanding, and even thoughts. an 'rpg' system is often little better than a pyramid scheme in my view that benefits a few always more than others, and is by its nature non-inclusive. my view of gaming is that the gamer should experience the progeny of a melding of the varied developers input into the game experience as a whole rather than just some new (or recycled) system to master.

From wikipedia: A role-playing game is a game in which the participants assume the roles of fictional characters and collaboratively create stories. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a formal system of rules and guidelines. Within the rules, they may improvise freely; their choices shape the direction and outcome of the games.

You cannot go with what it says about roleplaying in general, as then every game is a rpg. Do you believe every game is a rpg? If so the term is meaningless. We use words and have definitions for a reason-- to communicate effectively. The people that decided Pluto wasn’t a planet didn’t do it out of likes and dislikes. It was done so definitions have meaning.

Gorath said:
It was a conscious decision to apply less moderation to our new forum. This worked well for two years. But now the Bioware witch hunt is getting out of hand. Nothing has been decided yet, but expect forced registration and a couple of bans in the near future. Not aimed at you personally. More at the few posters who can't communicate politely.

What? Less moderation? What use is swearing if you can't express your opinion? This is how it goes here:
step 1) someone says something that goes against the principles of hippy nonsense
Step 2) a hippy attacks that person with hurtful words
step 3) the attacked person attacks back and is somehow the big jerk and gets his post deleted.

More sensible moderation is better than hippy-fascism. Try and create an environment that tries to foster more tolerance and acceptance of non-hippy craziness. The only diversity that counts is diversity of ideas and opinions. Hippy-fascist diversity means nothing if everyone belongs to the same cult and mindset.

Up with hope, down with hippy-fascism, and treating unregister posters as second-class citizens. You can track and ban IPS.

woges said:
It's certainly good for marketing if a game can spark some interest in any way. I believe that is certainly part of the graphics race we've seen since the beginning of computer gaming. Drakensang looks very generic, for example, it doesn't stand out as doing anything original/fresh. I'll add that I personally like the consistency of the graphics and the characters look good: with nice animations and facial expressions..

Thank you for addressing the question. And

"The power of accurate observation is frequently called cynicism by those who don't have it."
- George Bernard Shaw (1856-1950)

"The cynics are right nine times out of ten."
- Henry Louis Mencken (1880-1956)
 
ooh ohh I have one,

Opinions are like butholes, everyone has one.

-Rune_74 today.
 
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I'm always being accused of cynicism so what do I care? Ok I'll bite once more.

After all, all he did was string together a lot of old, well-known quotations.
H. L. Mencken
 
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"I have nothing to declare except my genius."
- Oscar Wilde (1854-1900) upon arriving at U.S. customs 1882

"Give me chastity and continence, but not yet."
- Saint Augustine (354-430)

See if you did accept the behaviour of another unnamed forum then you would lose the posters you currently have, or at least most of them.

I'm talking about behavior that was just not accepted at RPGdot, but liked and welcomed. Its like the sense of humor was sucked out of this site and replaced with intolerance. And when I say hippy fascists I'm not talking about good hippies, like cheech and chong, I'm talking about the angry hippies. The ones that are filled with hate, rage, and intolerance. The cult members that preach peace and love but have learned the truth and the truth is their opinion is always right and anyone who disagrees with them are evil and evil should be wiped out. I think that brand of hippy is also often called activists. Everyone likes and enjoys a lazy, druggy hippy. But the evil tyrant hippies are fascists.

And one last one that applies to me now:

"Some cause happiness wherever they go; others, whenever they go."
- Oscar Wilde (1854-1900)
 
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