Trent Oster twittered a few messages today about a bug in Baldur's Gate Enhanced Edition that is platform wide, but delays probably the iPad version.
And on the launch dates of the rest this was said:
They are looking into using the fast expedited approval service of Apple that takes less than 48 hours to get an approval, so it might still be available with a short delay (unless something else is found I suppose).The iOS build is not approved. We've found a crash bug and had to re-submit, which pushes us to the back of the line. I'd guess next week.
We aren't going home until the new build is submitted. We've done a lot of builds and testing and we are close now.
And on the launch dates of the rest this was said:
More information.Mac OSX approvals are taking longer than iOS, so it is hard to predict. PC is only launch date we can control.
Android is trailing iOS. Our current crash is cross-platform, so the fixes are for all platforms. Legacy code bites again.
We'll get Android done before Christmas. The list of supported devices might be very NVidia skewed though
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