Nerevarine
Keeper of the Watch
- Joined
- November 18, 2010
- Messages
- 1,022
As most of the X-Com fanbase already knows, the so-called "X-Com reboot" is being made into an FPS. Sickeningly, the reason for this absurd decision has been laid out by a high-ranking 2K executive: Strategy games are "not contemporary," and the move to the FPS genre pushes X-Com "in line with what this generation of gamers want."
http://www.gamespot.com/news/632354...-2k-games-exec?tag=updates;latest;all;title;1
Now, I'm all for new ideas and I am willing to keep an open-mind when it comes to new takes on classic franchises (Fallout 3 and New Vegas, for example, were very well-done in my opinion), but this sort of thing makes my skin crawl. This is the perfect evidence of the biggest problem with the gaming industry: decisions being made by executives who are non-gamers. These "corporate suits" are completely out of touch with what can or cannot work in the industry, and it is a tremendous oversight to think that turn-based games can no longer be a commercial success.
I understand that the FPS genre is currently the most profitable, but what publishers fail to realize is that there is a large market for strategy games on the PC; it just appears that turn-based strategy is dead because no one even attempts to make them anymore. However, this can be used to a publisher's advantage: There is such a huge shortage of turn-based strategy games on the market that a reasonable well-made game in the genre will generate a lot of demand. Consider Civilization 5, a turn-based strategy game that is widely considered average at best yet still went on to sell a large number of copies. The Civ series has so little competition that strategy fans bought it anyway simply because there are little to no alternatives within the genre. The Total War series is another example of how successful strategy games can be on the PC.
If this executive would do a little bit of research, he would discover that there is still a very profitable market for turn-based strategy games if they are given the right advertising exposure and development time. Perhaps most importantly (from a purely financial standpoint), turn-based strategy games require a significantly smaller budget than a blockbuster action game requires. Sadly, because most publishing executives are not serious gamers themselves, 2K has jumped to the ignorant conclusion that strategy games are dead, turning what should have been an exciting reemergence of the classic X-Com series into yet another generic shooter in the never-ending quest to create the next Call of Duty blockbuster.
http://www.gamespot.com/news/632354...-2k-games-exec?tag=updates;latest;all;title;1
Now, I'm all for new ideas and I am willing to keep an open-mind when it comes to new takes on classic franchises (Fallout 3 and New Vegas, for example, were very well-done in my opinion), but this sort of thing makes my skin crawl. This is the perfect evidence of the biggest problem with the gaming industry: decisions being made by executives who are non-gamers. These "corporate suits" are completely out of touch with what can or cannot work in the industry, and it is a tremendous oversight to think that turn-based games can no longer be a commercial success.
I understand that the FPS genre is currently the most profitable, but what publishers fail to realize is that there is a large market for strategy games on the PC; it just appears that turn-based strategy is dead because no one even attempts to make them anymore. However, this can be used to a publisher's advantage: There is such a huge shortage of turn-based strategy games on the market that a reasonable well-made game in the genre will generate a lot of demand. Consider Civilization 5, a turn-based strategy game that is widely considered average at best yet still went on to sell a large number of copies. The Civ series has so little competition that strategy fans bought it anyway simply because there are little to no alternatives within the genre. The Total War series is another example of how successful strategy games can be on the PC.
If this executive would do a little bit of research, he would discover that there is still a very profitable market for turn-based strategy games if they are given the right advertising exposure and development time. Perhaps most importantly (from a purely financial standpoint), turn-based strategy games require a significantly smaller budget than a blockbuster action game requires. Sadly, because most publishing executives are not serious gamers themselves, 2K has jumped to the ignorant conclusion that strategy games are dead, turning what should have been an exciting reemergence of the classic X-Com series into yet another generic shooter in the never-ending quest to create the next Call of Duty blockbuster.
- Joined
- Nov 18, 2010
- Messages
- 1,022