It all depends on what youre looking for in an RPG. Some people are all about love interests, the laughs, and tears, some are more about your role in the big picture and the "big picture" itself.
The star of Morrowind is not some cast of NPCs that you drag around, the star of Morrowind is the world and culture as a whole. It's a single-player non-party RPG, and as such, youre not spoon-fed a cast of wacky characters to form virtual relationships with. No, Morrowind takes a little more effort on your part then just having it all served up to you by an NPC you cant avoid. Reading books such as Ancestors and the Dunmer, you come to realize what those little graphical elements and references in the game really mean, and the world begins to open up. Everyone's read Brothers of Darkness when youve been persued by the Dark Bortherhood, but have you read The House of Troubles and learned about the dark spirits that all those Daedric Shrines are dedicated to?
Chimer are mentioned in that last text, what are they? Theyre the ancient Dunmer, before the Daedra Azura's curse turned their skin dark, and eyes red. Her curse was brought down on the elves for the supposed murder of the Indoril Lord Neravar by the Tribunal of Almalexia/Vivec/Sotha Sil. You are the reincarnation of this being in the game.
It's possible for you to just run around looting shrines, killing everything in sight, grabbing the next quest item, and delivering it to the right person. Get the tools, sever the heart, kill the main bad guy and youre done. Youre not seeing the forest thru the trees however, when it comes to the real role-playing experience in the world of Morrowind.
The star of Morrowind is not some cast of NPCs that you drag around, the star of Morrowind is the world and culture as a whole. It's a single-player non-party RPG, and as such, youre not spoon-fed a cast of wacky characters to form virtual relationships with. No, Morrowind takes a little more effort on your part then just having it all served up to you by an NPC you cant avoid. Reading books such as Ancestors and the Dunmer, you come to realize what those little graphical elements and references in the game really mean, and the world begins to open up. Everyone's read Brothers of Darkness when youve been persued by the Dark Bortherhood, but have you read The House of Troubles and learned about the dark spirits that all those Daedric Shrines are dedicated to?
Chimer are mentioned in that last text, what are they? Theyre the ancient Dunmer, before the Daedra Azura's curse turned their skin dark, and eyes red. Her curse was brought down on the elves for the supposed murder of the Indoril Lord Neravar by the Tribunal of Almalexia/Vivec/Sotha Sil. You are the reincarnation of this being in the game.
It's possible for you to just run around looting shrines, killing everything in sight, grabbing the next quest item, and delivering it to the right person. Get the tools, sever the heart, kill the main bad guy and youre done. Youre not seeing the forest thru the trees however, when it comes to the real role-playing experience in the world of Morrowind.