Kawika
Watchdog
In the latest of his ongoing LiVEJOURNAL blogs, Patrick Weekes (a.k.a. Pasquinade), a writer for BioWare, talks a bit about a new BioWare title in production called Revolver with emphasis on cutting plots and on story arcs. He also offers some tongue-in-cheek advice on surviving as a writer in the gaming industry:
More information.This is how games are made. Pick your battles, figure out what you love, and don't get attached to the rest. Don't get the reputation as the employee who becomes a big artiste and can't change any of his special little snowflakes because you don't understand his vision and they're perfect, damn it! Get the reputation as the guy who can make the game better even if it means cutting some of the stuff he wrote, the guy who can turn an "Oh, God, they want to kill my babies!" order into something that he's actually excited about. Be that guy. People want to work with that guy.