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DArtagnan
Guest
Uh… you can't even jump in this game?
Yes, you can jump - but it's not free-form jumping. You can, however, free-form jump from ledge to ledge, for instance.
Personally, I have no problem with the system - as it feels pretty natural overall.
But if you want the ability to jump at will - this isn't the game for you.
As of right now, I consider it the best stealth game since Thief 2 - but it might change later on.
I've played ~7-8 hours in all - and the atmosphere (especially with SweetFX) is fantastic, frankly.
With expensive resources turned on, the economy is much tighter than the one in Dishonored. You're VERY motivated to find loot - and there are plenty of upgrades for the long-term - or so it seems. Dishonored suffered heavily from giving you too many upgrades too soon, in my opinion.
I literally don't understand why it's getting so much grief - but I can only assume it gets really bad at some point - or people want something very, very different from their stealth games than I do.
That said, I was never a major Thief fan - and I didn't finish any of them. But as I recall, the first Thief was extremely primitive compared to this one. Guard AI in the old game was a joke in comparison and not at the level of sophistication in this game, bugs or no.
I also think it's much more challenging than Dishonored was at highest difficulty - and I've had no AI issues so far, apart from a single instance of a buggy guard that was spinning around in circles.
What I REALLY don't understand are the scores from Gamespot and IGN - and I would have guessed it getting at least 8.
Old-school nostalgia-driven whiners bitching about it not being the real deal (and the ignorant wannabe hardcore masses joining the stupid-choir) - I was expecting, but not the mainstream media bashing it.
Maybe I'll do a 180 at some point - but if the game stays at this level, I'm ready to give it 8 or even 9 out of 10. But I have to expect a significant change for the worse - given the rather heavy bashing all over the net.
I have two major criticisms - and those would be the obscure city layout and how it's fragmented into so many separate areas - as well as some annoying stuttering due to how the engine loads assets with each new area.
Beyond that, it's pretty great - and much more elaborate as a stealth game than I expected. Lots of freedom and a TON of little details that reveal how wrong I was at first - because there was definitely some love and care involved in creating this world.
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