Duke Nukem Forever demo...

JDR13

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Just finished it.

All I can say is WOW! …but not in a good way. If that demo is representative of the full game, we're totally fucked. :mad:

I've heard rumors that the demo is actually an older build. I hope that's the case. If not, there's gonna be a lot of pissed off gamers, including myself.

The mouse control was *terrible*. Very laggy, with different levels of sensitivity for horizontal and vertical movement. That alone completely ruined the experience for me. Even with a crosshair, I had trouble hitting smaller targets. It didn't even feel like modern PC mouse aiming.

Gameplay wise, it was very average. Although the demo is much too short to be able to really judge the gameplay. The graphics are nothing to write home about, but I wouldn't say they're bad. Animations are pretty good. Ran smooth with everything maxed.

There's also a lot of stink being raised over the fact that you can only carry two guns at any given time. I guess it was their attempt to make it feel more realistic, but it just doesn't feel right in a Duke Nukem game, imo.

There's vehicle action (a monster truck) in the second demo level, but it felt completely unnecessary, and isn't fun at all. Overall I think the two levels in the demo were bad choices to show off the game.

Anyways, none of that matters if they can't fix the mouse movement. I was planning on getting the collector's edition, but now I think I'm going to hold off on that.
 
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I tried to warn you….

Still, I'm hoping it doesn't turn out as bad as I think it is, as I gather there are many fans of this franchise still going strong.
 
Just finished it.

The mouse control was *terrible*. Very laggy, with different levels of sensitivity for horizontal and vertical movement. That alone completely ruined the experience for me. Even with a crosshair, I had trouble hitting smaller targets. It didn't even feel like modern PC mouse aiming.
I played it through and dont remember any problems. Aiming help was off.

Gameplay wise, it was very average. Although the demo is much too short to be able to really judge the gameplay. The graphics are nothing to write home about, but I wouldn't say they're bad. Animations are pretty good. Ran smooth with everything maxed.
I think graphics was adequate but Im not demanding the best either.

There's also a lot of stink being raised over the fact that you can only carry two guns at any given time. I guess it was their attempt to make it feel more realistic, but it just doesn't feel right in a Duke Nukem game, imo.
I kind of agree. In the old game it was mostly about saving ammo. In the demo I didnt really have that problem because there was always plenty of ammo available. The only resource management was the decision to choose what weapons to carry. But that just leads to running back and fort to switch weapons if you want to use more than few.

Realism that should be saved for som other game than duke nukem. This one should be about gameplay.

There's vehicle action (a monster truck) in the second demo level, but it felt completely unnecessary, and isn't fun at all. Overall I think the two levels in the demo were bad choices to show off the game.
I actually liked it. It was just a short disctraction. I cant remember from duke but the other (even better) 3drealms game shadow warrior had small games like these. They work as long as they keep them small.

Heres a walkthough of the demo. He makes som good points about the gun limitations:
http://www.youtube.com/watch?v=M6MjzgTZriw&feature=player_detailpage#t=1055s
 
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You didn't notice the horizontal and vertical movement speeds being slightly different? It felt like my mouse was suddenly connected to the tip of an analog stick on an Xbox gamepad. I saw a lot of posts about it at the Gearbox message boards.

The demo definitely fell short of Duke Nukem 3D standards, imo. The two levels presented were very bland and linear. Hopefully it's just a bad demo, not a bad game.
 
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Feels like mixture of Painkiller and Serious Sam. I liked how the maps where so space and Duke runs almost as fast as in Duke 3D. Hard to say anything else except it the gameplay felt okay, and if the levels are interesting, then why not.

I'm personally going for Balls of Steel edition. :)
dnf.jpg


PS. Mouse felt somewhat better with "Mouse Precision" turned to 1 (as low as possible).
 
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Just got mail from amazon that they put the balls in mail. Cant wait to get my hands on it. I could use some duke right now.

Might take till next week before it arrives. I wonder if I unofficial version has been released yet.
 
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Just got mail from amazon that they put the balls in mail. Cant wait to get my hands on it. I could use some duke right now.

So you can't wait to get your hands on Duke's balls? :)

I'm starting a replay of Duke Nukem 3D tonight. Should finish just in time for DNF.
 
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above all else put faith or unfaith in devs not a franchise
in this case maybe two negatives, or at least neutrals, will make a positive for me?
by the way is the demo console only or is it available for pc.
 
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The game is receiving som praise on the forums. Apparently the demo was year old E3 demo or somthing. It seems like we are getting good duke after all. The console versions are not all up to PC btw. But this is PC game anyways.
http://forums.gearboxsoftware.com/showthread.php?t=123813
In seriousnress tho… this game lives up to the hype. I played DN3D to death in 96 and after a seriously long wait I feel this game was worth it. So far havn't been able to fault it, runs super smooth, graphics are alot better than many recent games I've played. The gameplay itself feels meaty and not all super light speed like most of todays games.
So far the thing is pretty damn epic. Too bad I have to go back to work.

Som moments from the game.

I absolutely loved the character Jenkins…. escort him a short way, with him running in ahead until he gets caught in an explosion, and Duke turns around and says "Damnit Leeroy!" Hahaha. Excellent!

I was watching little bit of Game Play. I got a crack out of the New Report right before you sign the book. The Aliens went to Duke Burger LOL. That must of been something to see. Pig Cop: "I really hate that Shade Wearing MotherF&%ker!……But…..No one can beat his special sauce."
:rotfl:

So you can't wait to get your hands on Duke's balls? :)
Now where would you get that idea? I just cant stand waiting week or more to get som more of this. But perhaps the unofficial demo becomes available this weekend. :plotting:
 
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It's not even released over here yet.

I'm still trying to figure out how Europe gets an American game before we do. :-/
 
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Seems more publishers are releasing there games in Europe first. I remember Obsidian saying they make more money on the pc there. Then again there date for new releases is different than the US.
 
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I got DN4ever in the mail earlier today/yesterday (depending on time zone... I mean 6/11/2011) but I'm in no rush to install and play. I'm sure it will be better after at least one patch and until then I'm busy finally finishing Drakensang The River of Time + Phileasson's Saga.
 
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Yes its been given poor reviews for having dated game play and only allowing you to use two guns. I mean that's all that matters isn't it graphics and how many guns you can carry right? The game is just like any other fps but gets a low score just because its not a halo or call of duty. Whatever I had fun playing it and had no problems.
 
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Yes its been given poor reviews for having dated game play and only allowing you to use two guns. I mean that's all that matters isn't it graphics and how many guns you can carry right? The game is just like any other fps but gets a low score just because its not a halo or call of duty. Whatever I had fun playing it and had no problems.

You "had" fun playing it? Are you saying you've already finished it?

Anyways, I'm not worried about the graphics. It's the level design that concerns me. Is it going to have the large open levels that DN3D had? What about all the secrets and easter eggs? Those are some of the things that made that game special to me.

I'm replaying DN3D now, and I can honestly say that I'm having more fun with it than any modern shooter I've played in recent years. They just don't make games like that anymore.
 
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Anyways, I'm not worried about the graphics. It's the level design that concerns me. Is it going to have the large open levels that DN3D had? What about all the secrets and easter eggs? Those are some of the things that made that game special to me.
In short, no. The levels are incredibly linear and there is very little room for exploration or secrets.
 
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