CountChocula
Keeper of the Watch
For previous TES games, I usually played a Dunmer mage or some sort of mystical Dunmer archer with some spell casting.
However, considering that there are something like 280 different perks to choose from, 20+ different dragon shouts each with three levels of effects and much deeper crafting for combat and stealth characters, I'm considering playing a character who doesn't use any magic at all, even enchanting. I imagine this type of build must have been pretty rare for Oblivion and Morrowind since enchanting and spell making are so important.
Also, I was blown away by all the race preset screens and I have absolutely no idea which race to play first. I'm actually thinking of playing 10 different characters over time so I can try all of the races. (It will probably take a couple of years!)
What will you play first? Which race, weapons, skills, perks, etc., will you choose? Will you play a male or female? Do you know why they were arrested?
Here is what I'm thinking for some character ideas (along with the reason for being detained at the Skyrim border) - not sure which character I will go with first:
1. Orc Bandit Marauder
Reason for Arrest: Caught attempting to smuggle a mammoth carrying a large quantity of Skooma
Skills: two-handed battle axes, smithing, heavy armor, (nothing else, no alchemy, no spells, no enchanting, no block)
Perks:
- Limbsplitter (Two-handed, 3 ranks)
- Deep Wounds (Two-handed, 3 ranks): Attacks with greatswords have a 10% change of doing critical damage.
- Skullcrusher (Two-handed, 3 ranks) Attacks with warhammers ignore 25% of armor (Requires Two-handed 30)
- Devastating Blow (Two-handed)
- Great Charge! (Two-handed)
2. Khajit or Dunmer Dual Wield Assassin
Reason for Arrest: framed by the Dark Brotherhood for the murder of the High King of Skyrim
Skills: one-handed weapons (dual wield daggers), pickpocket, poisons (alchemy), sneak, security, speechcraft (no enchanting, no smithing, no spells)
Perks:
- Assassinate (Sneak, daggers do 10x damage with stealth attack)
- Savage Blows (One-handed)
- Charge! (One-handed)
- Bone Breaker (One-handed, 3 ranks)
- Bladesman (One-handed, 3 ranks)
3. Bosmer Ranger
Reason for Arrest: caught attempting to smuggle human flesh
Skills: archery, alchemy, speechcraft, sneak, security, pickpocket, light armor, smithing (no enchanting, no spells)
Perks:
- Bullet Time (Archery)
- Zoom (Archery)
4. Argonian Tribal Shaman
Reason for Arrest: suspected of Necromancy
Skills: Illusion, Alchemy, Enchanting, One-handed axes, staves, Smithing (nothing else)
Perks TBC
5. Dunmer, Altmer or Breton Necromancer
Reason for Arrest: suspected of being a Skooma addict
Skills: Conjuration, Destruction, Restoration, Illusion, Enchanting, Alchemy, (will use one-handed dagger occasionally, but not much)
Perks TBC
However, considering that there are something like 280 different perks to choose from, 20+ different dragon shouts each with three levels of effects and much deeper crafting for combat and stealth characters, I'm considering playing a character who doesn't use any magic at all, even enchanting. I imagine this type of build must have been pretty rare for Oblivion and Morrowind since enchanting and spell making are so important.
Also, I was blown away by all the race preset screens and I have absolutely no idea which race to play first. I'm actually thinking of playing 10 different characters over time so I can try all of the races. (It will probably take a couple of years!)
What will you play first? Which race, weapons, skills, perks, etc., will you choose? Will you play a male or female? Do you know why they were arrested?
Here is what I'm thinking for some character ideas (along with the reason for being detained at the Skyrim border) - not sure which character I will go with first:
1. Orc Bandit Marauder
Reason for Arrest: Caught attempting to smuggle a mammoth carrying a large quantity of Skooma
Skills: two-handed battle axes, smithing, heavy armor, (nothing else, no alchemy, no spells, no enchanting, no block)
Perks:
- Limbsplitter (Two-handed, 3 ranks)
- Deep Wounds (Two-handed, 3 ranks): Attacks with greatswords have a 10% change of doing critical damage.
- Skullcrusher (Two-handed, 3 ranks) Attacks with warhammers ignore 25% of armor (Requires Two-handed 30)
- Devastating Blow (Two-handed)
- Great Charge! (Two-handed)
2. Khajit or Dunmer Dual Wield Assassin
Reason for Arrest: framed by the Dark Brotherhood for the murder of the High King of Skyrim
Skills: one-handed weapons (dual wield daggers), pickpocket, poisons (alchemy), sneak, security, speechcraft (no enchanting, no smithing, no spells)
Perks:
- Assassinate (Sneak, daggers do 10x damage with stealth attack)
- Savage Blows (One-handed)
- Charge! (One-handed)
- Bone Breaker (One-handed, 3 ranks)
- Bladesman (One-handed, 3 ranks)
3. Bosmer Ranger
Reason for Arrest: caught attempting to smuggle human flesh
Skills: archery, alchemy, speechcraft, sneak, security, pickpocket, light armor, smithing (no enchanting, no spells)
Perks:
- Bullet Time (Archery)
- Zoom (Archery)
4. Argonian Tribal Shaman
Reason for Arrest: suspected of Necromancy
Skills: Illusion, Alchemy, Enchanting, One-handed axes, staves, Smithing (nothing else)
Perks TBC
5. Dunmer, Altmer or Breton Necromancer
Reason for Arrest: suspected of being a Skooma addict
Skills: Conjuration, Destruction, Restoration, Illusion, Enchanting, Alchemy, (will use one-handed dagger occasionally, but not much)
Perks TBC