Whoa, whoa, whoa. Hold on a second chaps (I'm guessing you're all chaps). There's more than a little straw man construction going on here.
While I mentioned 360 controllers, nowhere did I say gamepads should be the exclusive control method and certainly not for "every game." There are hardly any games which are controller-only, and yes, agreed, those have been extremely lazy ports (I can only think of Castlevania, but I'm sure there's a few others).
[As an aside: Carn - by deciding to "never get a pad," you're really missing out. You wouldn't be betraying PC gaming by dabbling in such things, it's just a superior control method for some types of games (e.g., Dark Souls). Change is not always bad. e.g., I'm glad I'm no longer having to make boot discs to free up extended RAM.]
Also let's correct something: The Bureau is not a console port. It was released on PC, PS3 and 360 simultaneously, that means it was developed for all three platforms in parallel, so the complaints being levelled at it here are the result of flat-out bad development. A "console port" is a game developed solely for the consoles that is later "ported" across to the PC. Dark Souls was a console port. And a bad one, though it's a terrific game.
Now, I do agree there's a point to be made about the existence of consoles influencing PC game design. But that's a different matter altogether. And would have no bearing at all on something technical like anti aliasing!
As you were.