The whole Gothic 3 incident is not as one sided as many people think: The blame lies with both PB and JoWood. Keep in mind that JoWood willingly pushed the deadline several times, but PB kept failing to meet the new deadlines. At some point, a publisher has to draw the line or a game will need to sell millions to break even…
Totally agree with that, PB got too much sells ambition with Gothic 3 and for me it's G3 that killed the series. And Risen I couldn't played (yet) more than 8/10h didn't show me a team that could resurrect anything. Too much a clone, and beside the graphics all elements evolutions was negative, failure to build area that make you feel a world, humor almost disappeared, ability to build sense of danger disappeared, story elements that look like a clone as if they can't create anymore new stories and background.
That said I never played Forsaken Gods nor Arcania but it seems JoWood achieved an even worse evolution to the franchise, I can't say by myself as I didn't played them.
- Joined
- Oct 14, 2007
- Messages
- 3,258