Serpent in the Staglands - Funded & New Update

Couchpotato

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Whalenought Studios has posted the first post-funding update for Serpent in the Staglands about the game being funded, and information on what to expect next.

We have gathered our party.

We’ve surpassed our goal by getting over 280% funded and having 1092 Backers through Kickstarter — this is an amazing feat and we can’t thank all of you enough! With our current PayPal backers our total funds raised for the project, as of this update, is $30,038.

We’re continuing to get back into normal development now that the campaign is over, and are excited to show you all more progress in future posts and videos! Please let us know if there’s anything or any system you’d like to know about in a future update that we can go into more detail in.

We’ll continue to keep you all posted with backer-only details and polls, but will also be doing regular development blog posts that will continue to feature high-level game mechanics, art progress, and skill demonstrations. As always, if anyone has suggestions or feedback, drop us a comment in the updates or our email (whalenoughtstudios@gmail.com). Though we intend to get back to a normal sleep schedule, we'll continue to try to get back to you as soon as we can.

Portrait level and Monster level backers: We’ll be contacting you in the near future to get your information and start brainstorming with you for your creatures or get your portraits going for the game!

Beta+ Backers: Once we’re further along and sending builds out, we’ll be updating the forums and asking our testers specifically to commune there for any discussion and getting in touch with us about the game’s development.

Thank you again everyone for supporting us through the entirety of the campaign, you’ve all been terrific and genuine sources of +20 Morale on a daily basis. Time to order a pallet drop of coffee.
More information.
 
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damn, i missed it

looks fkin awesome
 
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Congratulations to them. Winter 2014 seems like a pretty aggressive release schedule, but they look to be a good way along already. This is the type of CRPG game system I usually prefer, so I really hope they are successful.
 
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