Dhruin
SasqWatch
Southpeak sent us over news that an Xbox 360 demo will be released for Two Worlds. The news also outlines the anticipated v1.6 patches - we've seen the patch notes previously and these look substantially the same but some of the wording is a little different. No word on exactly when the 1.6 patch will be available:
More information.SouthPeak Games will be releasing a playable demo of their massive free-roaming RPG adventure - Two Worlds - tomorrow (Thursday) on Xbox LIVE (for download). (www.2-worlds.com)
The demo offers a huge portion of Two Worlds’ expansive single-player map to explore, complete with numerous quests to solve and wandering monsters to battle.
Also, based on feedback received from players, a free title update will be coming soon addressing issues some players have experienced. Here are some of the improvements players can expect:
Both platforms (PC and Xbox 360)
- - Horse steering has been improved
- - Character development curve not as steep over level 25
- - HP regeneration slower for max values above 2000
- - Death strike skill - executable by strike button while in sneak mode
- - Critical hit skill fixed
- - Damage is now allowed over 32000
- - There is a cap on damage and armor at 99999
- - Necromancer spells have been balanced
- - Magical boosters - effect restricted to 5 boosters
- - Stacking potions with different statistics - fixed
- - Objects stacking - objects can't be stacked up if result has higher level requirements than current player level
- - Equipment Class cap on 50
- - When killing in towns - after you leave the town and go back guards will ask you to pay instead of immediately attacking you
- - NPC's in towns don't resurrect
- - Tweaked hi- level monster balance
- - Wing Membrane ingredient added to Helllord
- - Dragons strike not breakable by player hit
- - Bomb traps attached to some chests and wardrobes
- - Balanced number of lock picks in chests and wardrobes
- - Walking under water and not dying has been fixed
- - Inaccessible Cave north of Ashos has been fixed
- - Multiplayer Lag issues have been improved
- - Multiplayer too many skill points generated due to combat stats has been fixed
- - Friendly fire disabled in RPG mode (players cannot damage each other)
- - Resurrect spell on players has been disabled
- - Experience points for killing players has been removed
- - Disarming skill disabled against other players
- - Freezing/stopping spells disabled against other players
- - Multiplayer RPG quests given to all, reward splitter between players
- - Team assault - main monuments 50 times stronger
- - Barbarian - berserk skill in PvP reduced to 5
- - Chest and wardrobe lock levels improved in multiplayer
PC specific:
- - Issue of moving money between servers has been fixed
- - Maps D2,E4,F4, Multiplayer Tharbakin - missing triangles or flying objects have been fixed
- - Enter opens console in single player
- - Horse steering - stopping horse by back key changed
- - Cloning character when logging on new WarNet server is fixed
- - Boosters disappearing in Arena modes
- - Atmosoheric fog for multiplayer towns added
- - Chat over open dialogs possible (by F11 chat dialog)
- - All PVP arenas unlocked from beginning
Xbox 360 specific:
- - Improved single player framerate
- - Interface - repeat changes selection left stick hold added
- - Game HDD cache cleaning possibility - RB + A + B during game launch
- - Achievements for 5 elements is fixed
- - Map interface improvements - only one open quest at the time, quests selection box better visibility, hero location on map better visibility, quest name on tooltip
- - Hit info fonts larger
- - “BACK – Show Instruction” text disappears
- - Double saving multiplayer characters to protect character lost from power-off or hard-locks
- - Interface - no controls after "server refused connection" is fixed
- - Doubling gold in multiplayer is fixed
- - Doubling objects in multiplayer is fixed