Drakensang: TRoT - Review @ Adrift

Dhruin

SasqWatch
Joined
August 30, 2006
Messages
11,842
Location
Sydney, Australia
Although this reviewer of Drakensang: The River of Time is clearly not writing in their native language, it's still interesting to see an English article. Here's a snip from the Adrift blog:
The biggest and most welcome perk is most likely the “open world” alteration, where all locations remain accessible. Nothing was as unsatisfying as this in 1, being cut off and shut out. It doesn’t matter if all quests were finished, it isn’t even important if all quests were discovered in the first place. The world map allows a return at any time (while not on story quests). They were very consequent with this change in game design. Places even progress, after story quests are done there. New people arrive, dialog options adapt to the new situation, sometimes new quests await… As if this wasn’t great enough, a Mass Effect 2/GTA is pulled here, because the game doesn’t necessarily end with the main story. After the ending credits it’s possible to return to the ship, to hunt down overlooked quests and the like (and people are once again aware of this in dialogs!). No pressure is added, where none should be. Cool!
More information.
 
Joined
Aug 30, 2006
Messages
11,842
Location
Sydney, Australia
Sounds good. I like open-world RPGs. Can't find an English or NA release date.
 
Joined
Sep 8, 2009
Messages
381
There is no release date yet.

TRoT is not really an open world game. The difference to the first game is that the areas aren't locked when you leave them.
 
Joined
Aug 30, 2006
Messages
7,830
Nice screenshots.

Very happy to hear they stopped locking out previously visited areas. That was the only annoyance except for having a really poor manual....

Needless to say, I am very much looking forward to an English release. :)
 
Joined
Aug 18, 2008
Messages
15,681
Location
Studio City, CA
Back
Top Bottom