RPGWatch - Victor Vran Interview

Myrthos

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We interviewed Boian Spasov from Haemimont games about their action RPG Victor Vran, which is currently in Early Access.

RPGWatch: Victor Vran feels like quite a change of direction for Haemimont. What made you decide to go this way instead of developing another Tropico game?

Boian: The game industry has this way of forcing you as a developer into a particular niche. Once you create a successful, say, city-builder title, it is almost expected that you will continue to make city-building games for as long as you exist.
As gamers we enjoy many and varied games, and we don't want to constrain ourselves to a single genre as developers. The perspective and experience we've gained from making our very different previous titles have proved invaluable for the development of Victor Vran.
For example, we've learned much about creating a dynamic combat system from our old action-adventure title The First Templar. Real-time strategies told us much about creating interesting enemies with varied combat behavior.
We aimed to create a fresh and different action-RPG experience and all those life lessons from previous projects really helped us do so.
More information.
 
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Note that next week we will be giving away a few keys for this game, which is currently in Early Access.
 
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Thanks for the interview and good luck to the devs. It's not my kinda game though by the sounds of things. Graphics are pretty cool though.

And : "Another thing that sets us apart from the mainstream action-RPGs is how you don't need to invest countless hours to feel awesome and kick ass. Our goal was to create a game experience that is fun and engaging from the very beginning of the game."

I dunno, might work ok but sounds like "press A for awesome" to me. I like to put the hours in to feel like I've earned the right to feel awesome and kick ass :)
 
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Haemimont Games announced Victor Vran is getting close to release with a new video.


Victor Vran: Racing towards release with weekly updates!

Sofia/Munich, June 10th 2015: Victor Vran, the rising star of the action-RPG genre, is getting closer to its late-July 2015 release. Developer Haemimont Games has confirmed a regular series updates for the Early Access version of the game in the run up to launch, adding more content and many new features.

The first of this new wave of updates starts tomorrow, June 11th 2015, and here’s what you can expect from Haemimont Games in the coming weeks:

Are you a warrior or a craftsman? Create the perfect weapon, outfit and destiny card for your character by combining items in the Transmuter.

Do you need a bigger challenge? Try your skill in the new Hard Mode and complete the all new Elite Challenges available after you’ve completed the main story campaign.

Are you in for the loot? Complete Bounties and Treasure Hunts for piles of loot. These rare items can be shared with the community so keep an eye on the forums and share the Treasure Keys you find with the world – your fellow huntsmen will be grateful.

Have you perfected your skill and equipment? Test your character against other players in the PvP area for endless fun. Each frenzied round of free-for-all is only 15 minutes.

Elegant weapons for more civilized Hunters . Check out our new legendary weapons and find the one that is just right for you.

These are only a part of the exciting new features and content updates that players of Victor Vran will enjoy before the official release. There is even more to come: story cut-scenes, voiceovers, translation into multiple languages, increased max level from 20 to 50, new zones and dungeons, Steam cards and achievements.

Victor Vran will be released late-July 2015 for PC, Mac and Linux.
 
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