What is Exit Fate?
Exit Fate is a free RPG created by Something Awful forums member SCF. His last RPG, Last Scenario, may be familiar to some of you.
RPG? What kind of RPG?
Exit Fate plays a lot like the Suikoden series of games.
- Recruit 75 characters to use in combat, open shops in your headquarters or play minigames.
- Gain control of a castle to serve as your headquarters
- Fight in both standard turn-based battles and massive strategic war campaigns
So it's just a Suikoden clone?
Not quite. Upgrading weapons is still done at a blacksmith, but you can level up multiple statistics rather than a static level. Magic isn't handled by runes; instead, characters regenerate a fixed amount of MP every turn. They draw from a communal spell pool to cast magic.
During war campaigns, you can select between a number of units (Cavalry, Infantry, Mages and Scouts) and assign your characters to improve their capabilities.
Most importantly, unlike most Suikoden games you will never permanently miss out on recruiting a character.
What else?
The storyline is highly political. Colonel Daniel Vinyard is tired of constant warfare; he considers himself a pacifist, but understands force may be necessary to achieve a lasting peace.
Expect plot twists, betrayals and fairly well-written dialogue.
What does it look like?
PSX-style sprites. The character portraits are in a unique and awesome art style.
Wait a minute, that music sounds awfully familiar…
Yeah. The music in
Exit Fate is cribbed from a number of other RPGs, so expect to hear some familiar tunes. You get used to it.
Is it any good?
It's awesome. So far, I'd rank it up there with Suikoden II (my favourite in the series). The writing is excellent, the character portraits are great and the game has a nice level of difficulty.