Fallout: New Vegas - Dead Money Review @ GameBanshee

Dhruin

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There's a short review of Dead Money at GameBanshee, with the author obviously enjoying it:
Nicely, Dead Money has a lot of things going for it. Most importantly, at least for me, is that it doesn't play anything like New Vegas or Fallout 3. The action takes place at the Sierra Madre Casino and the villa surrounding it, which has a unique appearance (and possibly even answers the question of what Fallout: Spain might look like), and you have to do odd things like dodge radios and speakers, run through poisonous gas, and defeat enemies by dismembering them or decapitating them (if you don't then they just get right back up and attack you again). Plus, because you lose your equipment, you have to scrounge around for supplies (which are seriously limited, at least for a while), and you have to use items that you're not accustomed to. I bet I ate more pre-war junk food in the DLC than I had with all of my New Vegas and Fallout 3 characters combined.
More information.
 
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…the DLC previews some things to come, so it's good to see that Obsidian isn't just plopping down new locations for players to visit. It looks like they have an actual plan for their content, and a larger story to tell
That's one of the things I really enjoyed about it over Fallout 3's DLC's - Dead Money didn't feel so compartmentalized.

The DLC emphasizes exploring and avoiding attacks more than gunning down enemies, and so it might not appeal to those of you visiting New Vegas for the combat, but for everyone else I'd say that Dead Money is a fine DLC and well worth the $10 purchase price.
My conclusion as well; I've had a hard time honestly recommending it to a net buddy who adores Fallout 3 more for its FPS'ness than its RPGness. But, personally, I loved it.
 
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I didn't enjoy exploration at all in Dead Money because the villa was so boring and ugly and uninteresting.
 
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