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I tend to agree that the TES games are designed for people to exploit if they want to. That's why I just laugh when people claim smithing or enchanting are "broken" in Skyrim. They are only broken if you choose to break them. If you play the game in a simulation style, they aren't broken at all. If you choose to exploit the system, the game lets you do that. No one is forcing you to make 100 iron daggers or whatever. So I have no problem with that aspect of Bethesda's games.