EDGE interviews Yui Tanimura the Co-director of Dark Souls II.
I also have a new trailer from Namco-Bandai.The PC version of the first Dark Souls wasn’t a good port. How did that make the team feel, and what are you doing to ensure that the PC iteration is better this time around?
We understand and accept a lot of the feedback we have received from fans around the world who have played the PC version. We first decided to port over to the PC platform as a result of the petition signed by players around the world. And with our goal to release a PC version as soon as possible, it was a decision to simply port the experience over in the shortest amount of time possible. For the PC version of Dark Souls II, the game development will be based on the PC – we will make sure that the main PC game features are supported and also do our best to attend to a lot of the user feedback that we have received.
More information.Still considering to go beyond death? Watch this new trailer for a sneak peek of the mysteries and monsters you'll face in Dark Souls II. In the tormented kingdom of Drangleic, a cure to the Curse awaits to be found and countless deaths awaits to be endured.