H
hoochimama
Guest
DnD 4E's combat rules seem tailored for computer games, I'd be surprised if Atari wasn't cooking 4E updates to most of its successful franchises.
...We haven't heard nuthin' about JE Sawyer's attempt to remake Van Buren with the NWN2 engine in a long time. His pet side project may be the secret detail that we're missing here.
Black Isle's Project Van Buren was was Fallout 3, not Baldur's Gate 3.In particular I bet Atari has picked up JE Sawyer's remake of Van Buren as a commercial product.
Ok I'm going to make this real simple.
The publisher has the final word about when a game will be released. If the developer tells the publisher that the deadline hasn't been met then the publisher has 2 choices. The first choice would be to extend the development time to insure that the product is 100% complete and entirely bug-free, or at least close to it.
The second choice is for the publisher to roll the dice and release the product as-is, because they want to see some profit sooner than later, and they don't care if the product reaches the level of quality that it could have. It's quite obvious what Atari's choice was.
Microsoft? 2K Games? Bethesda? But hey, I hope I'm wrong about Atari. If they do indeed end up behind the operation for another BG game then I want it to be great, I'm just not confident that it will be.
Black Isle's Project Van Buren was was Fallout 3, not Baldur's Gate 3.
Black Isle's Baldur's Gate 3, a.k.a. Project Jefferson (IIRC), a.k.a. FR6, a.k.a. J.E. Sawyer's NWN2 mod The Black Hound was still under development as a hobby project last I checked, a few months ago. Sawyer makes posts along the lines of "it's still underway" every once in a while on the Obsidian forums when people prod him for a status update
J.E. Sawyer is a busy guy.The fact that we haven't heard about Black Hound lately is entirely my point as why this may be the source.
You're being quite biased. Perhaps you should ask yourself why the developer didn't meet the deadline in the first place.
I would call it an incompetent developer rather than a greedy publisher. And may I ask why do you so ignorantly blame everything on the publisher?.
They are a business. No more, no less. They can't finance a game beyond what they calculate as profitable. Have you ever asked yourself the question why they would release an unfinished game, when that would significantly damage their sales and brand?
LOL. OK, we're on different tracks. Neither of those would touch a game like BG3 in the format we understand with a 50-foot barge pole.
It's quite obvious what Atari's choice was.
I was merely suggesting that it's quite probable that the reason you haven't heard much about TBH lately is that J.E. Sawyer is a busy guy. He has also said that he has stayed his hand a bit, waiting for the new features in SoZ.Well I'm not sure what you are getting at Kazuke except to try and say with certainty that there is no way that Black Hound is this. I'm merely suggesting that it very well could be based on these facts:
You seem to be missing the point entirely. It doesn't matter if the developer met the deadline or not, it was still Atari's decision to release an unfinished game.
Where did I ever indicate that I blamed "everything" on the publisher? I never said that Troika was faultless, I only stated facts that you chose to ignore. Speaking of ignorant....
I could easily use the exact same argument for Troika, why would they want to "pitch a game to a publisher with a shorter development cycle and less expensive budget than what is possible" when it's only going to come back and hurt them?
Face it, trying to shift 100% of the blame to Troika, which you so desperately seem to be trying to do for some reason, doesn't release Atari from being part of the debacle.