Fallout 3 - Preview @ CVG

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SasqWatch
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Long write-up of a 5 hour play session of Fallout 3 by Will Porter.
Whereas Oblivion hid away many of its stats, or at least let you batter away in mindless ignorance, in Fallout Bethesda have pulled the link between player experience and player statistics closer to Black Isle's model.

As in the original games, your skill specialisations not only give you options in conversation (my medical bent would later lead a doctor to confide a patient's medical history to me, for example), or show themselves concretely in percentage strike-probabilities during V.A.T.S. combat, but are integral to your performance - such as when I disarmed the century-old nuclear device threatening the town of Megaton, having guzzled Mentats to make me extra brainy.

Having played the game for only five hours, and with many of the hang-ups people had with Oblivion only becoming apparent after 50, I can't be definitive about this - but in terms of building a modern game on the systems of one that's now 10 years old, it's hard to think of how Fallout 3 could have been tied closer to what has gone before.
More information.
 
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PCZone's Will Porter and PC Gamer's Dan Stapleton are the only two journalists - as far as I know - that have played 5 hours of Fallout 3. Both their previews are excellent, both this PCZone one and this PC Gamer one from Dan.

Most of the E3 previews just talk about VATS, if you're looking for interesting info about the game, these two previews are recommended reading.
 
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I have a habit of looking at CVG, something to do with it being implanted in my brain since youth. There's a big PC Zone link there but I think my eyes just see picture - advert.
 
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>You see, my first reaction to playing Fallout 3 was how empty it felt. There are
>wandering monsters and pockets of Raiders here and there - but the feeling of
>stalking through a barren wasteland is like no other.

> this game is draped with a feeling of solitude.

Oh great. Walking around for hours admiring the scenery. Sounds delightfully engaging.
 
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My interest level in FO3 had been slipping steadily downwards for a while now, but these two previews nudged it up a notch or two again.
 
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My interest level in FO3 had been slipping steadily downwards for a while now, but these two previews nudged it up a notch or two again.

Mine never slipped since I knew Bethesda was doing it as a console game with a PC simul-release ... hard to go much lower. But I have it pre-ordered and some of these make me feel that it could be worthwhile after all.
 
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