Here is what we have in the database for released in 2011:
Frayed Knights
Deus Ex: Human Revolution
Drakensang: The River of Time
Two Worlds II
The Witcher 2
Dragon Age 2
Avadon: The Black Fortress
Dead Island
Might & Magic: Heroes VI
Din's Curse - Demon War
ArcaniA: Fall of Setarrif
Elder Scrolls V: Skyrim
Dungeons of Dredmor
The Sims Medieval
Two Worlds II: Pirates of the Flying Fortress
The First Templar
LOL
What's Sims Medieval like, btw? Is it actually an RPG, as in, not "a game where you play a role" (FFS) but a game with stats geared towards opening up or closing down abilities and quests in the game. Or are there even quests in the traditional sense at all?
And what about M&M: Heroes VI? What's RPey about it? It's a strategy game, is it not?
Dugeon Siege III was in 2011, or not?
Unepic is also a fun indie RPG-platformer, full version was released in 2011
Yes, it's a 2011 release and a solid title. Most solid Obsidian game to date. Except it's rather insignificant and forgettable as an RPG. Still, it's far better experience than Diablo series for me, for instance.
Also, I think DLCs should also be on the list. Honest Hearts, Old World Blues and Lonesome Road are all 2011 releases and qualify to be on the list, either individually or under the umbrella of FNV.
I agree to separate indie releases from commercial ones
plus, you've forgotten to mention Dark Souls: altough it's more action-oriented than other ARPGs, its Factions system works well and encourages you to play a "role" by working or betraying them.
Why the quotation marks? If the game provides faction dynamics and even allows you to double-cross one for the other, that's pretty much the kind of solid RP experience missing from a LOT of RPGs.
I'd like to see 2 categories; Indies and BIG commercial releases. What do others think? Can FK, for example, really compete with Sky?
I also think that sounds like a good idea. As much as I love indie RPGs, it's not really fair to have them compete directly with the likes of The Witcher 2, Skyrim, etc.
I see the point but I'm not sure if I agree. It gives a free pass to both poor AAA titles and poor indie titles. And it's not like indie titles are bustling with a lot of imagination or creativity to the point of completely diverging from the same formula that the big commercial titles follow. They're all on the same boat, trying to do pretty much the same thing. Eg. if one of the Geneforge titles was a 2011 release, I'd easily rate if far above 2/3s of those games on the list for providing me with a far more meaningful role-playing experience than the hallow eye-candy gimmicks that many of the big titles are going after.