roguefrog
Watcher
The other thing that put me off, is the fact that towards the end part of the game, there was this feel that the game was unfinished (including the quite open ending that should have included the "To be continued" sight).
Planescape: Torment ends perfectly. The actual story being told is complete. You don't need to know how TNO fares in the Blood Wars. Where Morte ends up without the TNO around, etc... That would be a different story, or a tale for another time (I hope not though). Torment, other than the meaning, was about TNO discovering who he was, has been, and finally accepting his fate brought on by the final encounter with his mortality. Dragging the story on further would lessen the experience.